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47 lines
1.1 KiB
47 lines
1.1 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace Fungus |
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{ |
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// <summary> |
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/// Normalise a vector3, output can be the same as the input |
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/// </summary> |
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[CommandInfo("Vector3", |
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"Normalise", |
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"Normalise a Vector3")] |
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[AddComponentMenu("")] |
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public class Vector3Normalise : Command |
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{ |
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[SerializeField] |
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protected Vector3Data vec3In, vec3Out; |
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public override void OnEnter() |
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{ |
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vec3Out.Value = vec3In.Value.normalized; |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (vec3Out.vector3Ref == null) |
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return ""; |
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else |
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return vec3Out.vector3Ref.Key; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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public override bool HasReference(Variable variable) |
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{ |
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if (vec3In.vector3Ref == variable || vec3Out.vector3Ref == variable) |
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return true; |
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return false; |
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} |
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} |
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} |