An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Zach Vinless 3d431cc591 Added generation of texture names to load directly 8 years ago
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AssetModProcessor.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
AssetModProcessor.cs.meta Reorganised Fungus folder structure 8 years ago
BlockEditor.cs Added pro skin icons and moved editor textures 8 years ago
BlockEditor.cs.meta Reorganised Fungus folder structure 8 years ago
BlockInspector.cs Removed selectedBlock and changed multi-select editor message 8 years ago
BlockInspector.cs.meta Reorganised Fungus folder structure 8 years ago
CallEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
CallEditor.cs.meta Reorganised Fungus folder structure 8 years ago
CameraMenuItems.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
CameraMenuItems.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
CharacterEditor.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
CharacterEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
CommandEditor.cs Added #region Public members to all non-editor classes 8 years ago
CommandEditor.cs.meta Reorganised Fungus folder structure 8 years ago
CommandListAdaptor.cs Added pro skin icons and moved editor textures 8 years ago
CommandListAdaptor.cs.meta Reorganised Fungus folder structure 8 years ago
ControlAudioEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
ControlAudioEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
CustomGUI.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
CustomGUI.cs.meta Reorganised Fungus folder structure 8 years ago
DialogInputEditor.cs Added missing copyright headers 8 years ago
DialogInputEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
EditorExtensions.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
EditorExtensions.cs.meta Reorganised Fungus folder structure 8 years ago
EditorZoomArea.cs Added toolbar in place of floating UI 8 years ago
EditorZoomArea.cs.meta Reorganised Fungus folder structure 8 years ago
EventHandlerEditor.cs Converted all foreach statement to act on simple variables. 8 years ago
EventHandlerEditor.cs.meta Reorganised Fungus folder structure 8 years ago
FlowchartEditor.cs Added pro skin icons and moved editor textures 8 years ago
FlowchartEditor.cs.meta Reorganised Fungus folder structure 8 years ago
FlowchartMenuItems.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
FlowchartMenuItems.cs.meta Reorganised Fungus folder structure 8 years ago
FlowchartWindow.cs Merge branch 'snozbot/master' into icons 8 years ago
FlowchartWindow.cs.meta Reorganised Fungus folder structure 8 years ago
FungusEditorResources.cs Added generation of texture names to load directly 8 years ago
FungusEditorResources.cs.meta Reorganised Fungus folder structure 8 years ago
FungusEditorResourcesGenerated.cs Added generation of texture names to load directly 8 years ago
FungusEditorResourcesGenerated.cs.meta Added pro skin icons and moved editor textures 8 years ago
GLDraw.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
GLDraw.cs.meta Reorganised Fungus folder structure 8 years ago
IfEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
IfEditor.cs.meta Reorganised Fungus folder structure 8 years ago
InvokeEventEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
InvokeEventEditor.cs.meta Reorganised Fungus folder structure 8 years ago
InvokeMethodEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
InvokeMethodEditor.cs.meta Reorganised Fungus folder structure 8 years ago
LabelEditor.cs Converted all foreach statement to act on simple variables. 8 years ago
LabelEditor.cs.meta Reorganised Fungus folder structure 8 years ago
LocalizationEditor.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
LocalizationEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
MenuEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
MenuEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
MenuTimerEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
MenuTimerEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
NarrativeMenuItems.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
NarrativeMenuItems.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
PortraitEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
PortraitEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SayEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
SayEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SerializedPropertyExtensions.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
SerializedPropertyExtensions.cs.meta Reorganised Fungus folder structure 8 years ago
SetColliderEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
SetColliderEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SetVariableEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
SetVariableEditor.cs.meta Reorganised Fungus folder structure 8 years ago
SpriteMenuItems.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
SpriteMenuItems.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
StageEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
StageEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
VariableEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
VariableEditor.cs.meta Reorganised Fungus folder structure 8 years ago
VariableListAdaptor.cs Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
VariableListAdaptor.cs.meta Reorganised Fungus folder structure 8 years ago
ViewEditor.cs Converted all foreach statement to act on simple variables. 8 years ago
ViewEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
WriteEditor.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
WriteEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
WriterAudioEditor.cs Documented all enum values. Moved all enums to namespace scope. 8 years ago
WriterAudioEditor.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago