An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan cf589b2475 Moved stringtable to unity table 9 years ago
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Commands Moved files from under Lua/Thirdparty to main Thirdparty folder 9 years ago
Editor Added LuaStore component and prefab to persist values across scene loads 9 years ago
Commands.meta Moved files from under Lua/Thirdparty to main Thirdparty folder 9 years ago
Editor.meta Renamed FungusScript to Lua 9 years ago
FungusPrefs.cs Renamed FungusScript to Lua 9 years ago
FungusPrefs.cs.meta Renamed FungusScript to Lua 9 years ago
LuaBindings.cs Added Register Types option in Lua Bindings component 9 years ago
LuaBindings.cs.meta Renamed FungusScript to Lua 9 years ago
LuaEnvironment.cs Display line numbers in Lua error messages 9 years ago
LuaEnvironment.cs.meta Rename Lua component to LuaEnvironment 9 years ago
LuaExtensions.cs Moved files from under Lua/Thirdparty to main Thirdparty folder 9 years ago
LuaExtensions.cs.meta Moved files from under Lua/Thirdparty to main Thirdparty folder 9 years ago
LuaScript.cs Rename Lua component to LuaEnvironment 9 years ago
LuaScript.cs.meta Renamed RunLua to LuaScript 9 years ago
LuaStore.cs Added LuaStore component and prefab to persist values across scene loads 9 years ago
LuaStore.cs.meta Added LuaStore component and prefab to persist values across scene loads 9 years ago
LuaUtils.cs Moved stringtable to unity table 9 years ago
LuaUtils.cs.meta Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
PODTypeFactory.cs Renamed FungusScript to Lua 9 years ago
PODTypeFactory.cs.meta Renamed FungusScript to Lua 9 years ago