An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
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DropDownControl.cs Renamed FungusScript to Lua 9 years ago
DropDownControl.cs.meta Renamed FungusScript to Lua 9 years ago
LuaBindingsEditor.cs Added Register Types option in Lua Bindings component 9 years ago
LuaBindingsEditor.cs.meta Renamed FungusScript to Lua 9 years ago
LuaScriptEditor.cs Renamed RunLua to LuaScript 9 years ago
LuaScriptEditor.cs.meta Renamed RunLua to LuaScript 9 years ago
LuaStoreEditor.cs Added LuaStore component and prefab to persist values across scene loads 9 years ago
LuaStoreEditor.cs.meta Added LuaStore component and prefab to persist values across scene loads 9 years ago
LuaUtilsEditor.cs Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
LuaUtilsEditor.cs.meta Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
MenuItems.cs Added LuaStore component and prefab to persist values across scene loads 9 years ago
MenuItems.cs.meta Renamed FungusScript to Lua 9 years ago