An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher 8d23d6c136 Refactored SavePointData to store saved data in strings (via SaveDataItem). This removes the dependencies on the Flowchart or FlowchartData and makes it easier to extend the supported data types. 8 years ago
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Audio Reorganised Fungus folder structure 8 years ago
Docs Reverted project settings to Unity 5.4.1 8 years ago
EditorResources Added block search dropdown 8 years ago
Fonts Reorganised Fungus folder structure 8 years ago
Integrations Fixed namespace issue in Spine integration. 8 years ago
Resources Renamed SavedObjects to SaveData. Added support for multiple SaveDatas in a scene. 8 years ago
Scripts Refactored SavePointData to store saved data in strings (via SaveDataItem). This removes the dependencies on the Flowchart or FlowchartData and makes it easier to extend the supported data types. 8 years ago
Textures Improved button textures for Save Menu. 8 years ago
Thirdparty Fixed setmenudialog() lua function does not set main active menu dialog #578 8 years ago
Audio.meta Fungus2 code reorg 11 years ago
Docs.meta Reorganised Fungus folder structure 8 years ago
EditorResources.meta Renamed "Fungus Editor Resources" to "EditorResources" 8 years ago
Fonts.meta Reorganised Fungus folder structure 8 years ago
Integrations.meta Added Fungus-Spine unity package and readme 9 years ago
Resources.meta Reorganised Fungus folder structure 8 years ago
Scripts.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Textures.meta Reorganised Fungus folder structure 8 years ago
Thirdparty.meta Fungus2 code reorg 11 years ago