chrisgregan
f9d4607550
Say Dialog automatically fades in / out when writing
...
The Fade In / Out options have been replaced by a single Fade Out
option. If you don’t want a fade effect, just set the Dialog Fade
Duration property to 0.
9 years ago
chrisgregan
2b949c48c3
Added missing tooltips
9 years ago
chrisgregan
11fa2a6eaa
Continue image displays when waiting for user input
...
Say Dialog sets to 0 alpha at start
9 years ago
chrisgregan
013de03035
Fixed Extend Previous option.
...
Removed Move dialog option (doesn’t work).
Removed text writing code from Dialog.cs
Changed WaitForInput to work by adding a {wi} tag.
Exit tag now just breaks out of processing loop.
Updated TheExperiment scene to use new Say Dialog.
9 years ago
chrisgregan
08e0677f8d
Dialog class now uses Writer component to write text
...
Added initial test scene
9 years ago
chrisgregan
66b1c5637f
Fixed leading whitespace trimming after a {wc} or {c} tag
9 years ago
chrisgregan
d6f057c98c
Refactored localisation system to use ILocalizable interface
...
You can now add custom commands that work with the localisation system
by implementing the ILocalizable interface.
9 years ago
chrisgregan
1b977b69dc
Localization now supports Write and Set Text commands
9 years ago
chrisgregan
34c33575c8
Refactored DoWords method
9 years ago
chrisgregan
784d75a883
Get Text and Set Text now work on any text object
...
including UI text, UI input fields & 3D text mesh
9 years ago
chrisgregan
ec35022fab
Added Write command and new Text Tag Parser
...
Added new Fungus/UI module
Added initial UI tests
9 years ago