chrisgregan
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1021b15036
|
Fixed CsvParser lineendings
|
9 years ago |
chrisgregan
|
fbecad8df8
|
Fixed line endings on InvokeMethod classes
|
9 years ago |
Timothy Ng
|
dc069367ed
|
Refactored Flowchart.cs to use the more general GetVariable method
|
9 years ago |
Timothy Ng
|
54edaf14fe
|
Fixed formating of command list
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9 years ago |
Timothy Ng
|
3af0a9faa2
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Command List now displays line numbers
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9 years ago |
chrisgregan
|
5eee50529b
|
Added Play Animation State command #378
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9 years ago |
chrisgregan
|
38f591068d
|
Fixed faulty indent levels when inspector is not displayed #380
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9 years ago |
chrisgregan
|
447862c86f
|
Fixed faulty indent levels when inspector is not displayed #380
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9 years ago |
chrisgregan
|
d1b76a096c
|
Fixed hide portrait before show portrait breaks portrait system #384
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9 years ago |
chrisgregan
|
5587311a2d
|
Fixed private variable values being reset with multiple flowcharts #389
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9 years ago |
chrisgregan
|
dfb0eb593b
|
Fixed Stage objects blocking raycasts #391
|
9 years ago |
chrisgregan
|
d581da1a74
|
Added test for stop audio Say option
|
9 years ago |
chrisgregan
|
e8ef99ad43
|
Fixed Writer voiceover clip always stops when text stops #393
|
9 years ago |
chrisgregan
|
0feb833d3e
|
Fixed Size tag in UI text is not supported #400
|
9 years ago |
chrisgregan
|
19dca7e555
|
Fixed Clickable sprites can be clicked through UI objects #377
|
9 years ago |
chrisgregan
|
00ffca7de5
|
Don't destroy sprite objects in Scene Loader #386
|
9 years ago |
chrisgregan
|
bc8c0b7e8e
|
Updated meta files
|
9 years ago |
chrisgregan
|
9e76e9635c
|
Updated Unity Test Tools
|
9 years ago |
chrisgregan
|
af067c553e
|
Removed prop test scene
|
9 years ago |
chrisgregan
|
b393b85950
|
Text types faster
|
9 years ago |
chrisgregan
|
6a486a37fa
|
Fixed string serialisation bug
|
9 years ago |
chrisgregan
|
9ee98e5b42
|
Moved Backwards compatibility region to bottom of source files
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9 years ago |
chrisgregan
|
73a44489a7
|
ShowSprite can use a variable
|
9 years ago |
chrisgregan
|
e30072ce6b
|
FadeSprite can use variables
|
9 years ago |
chrisgregan
|
c600a48475
|
SetLanguage can use a variable
|
9 years ago |
chrisgregan
|
42c77d899b
|
MenuTimer can now use a variable
|
9 years ago |
chrisgregan
|
4fbd677820
|
Wait command can use a variable
|
9 years ago |
chrisgregan
|
d6f71ab4e5
|
Spawn Object can use variables
|
9 years ago |
chrisgregan
|
ccef8585c2
|
SetActive can sue a variable
|
9 years ago |
chrisgregan
|
590c2c704d
|
SendMessage can use variable
|
9 years ago |
chrisgregan
|
13235abdc0
|
LoadScene uses variables
|
9 years ago |
chrisgregan
|
26393281c3
|
Updated test scene
|
9 years ago |
chrisgregan
|
2536ae4351
|
Reduced width of variable popup
|
9 years ago |
chrisgregan
|
f05b9bcef1
|
Destroy command can use variable
|
9 years ago |
chrisgregan
|
f937aed6cb
|
Audio commands can use variables in properties
|
9 years ago |
chrisgregan
|
10f6bc7f2c
|
iTween duration can be a variable
|
9 years ago |
chrisgregan
|
9788021f2c
|
iTween properties accept variables
|
9 years ago |
chrisgregan
|
1f510f37af
|
iTween target object
|
9 years ago |
chrisgregan
|
ee2d85a18f
|
Anim commands use variable datas
|
9 years ago |
chrisgregan
|
844d8173c1
|
Updated test tools to fix compiler warnings
|
9 years ago |
chrisgregan
|
8dfd156866
|
iTweenCommand.targetObject now uses GameObjectData
|
9 years ago |
chrisgregan
|
0087d8c482
|
Improved Flowchart UpdateVersion system
|
9 years ago |
chrisgregan
|
3c7be2df9b
|
Open URL command #382
|
9 years ago |
chrisgregan
|
ed0871f201
|
Updated changelog
|
9 years ago |
chrisgregan
|
0e991e94c6
|
Fixed can't click on Say Dialog when a Menu Dialog is active #374
|
9 years ago |
chrisgregan
|
5a189d3853
|
Fixed OnComplete not called when duration = 0 #369
|
9 years ago |
chrisgregan
|
354a0188da
|
Fixed Fade To View can sometimes not work in Unity 5.3 #370
|
9 years ago |
chrisgregan
|
1c86b8bcd4
|
Updated meta file
|
9 years ago |
chrisgregan
|
b8d65eef1b
|
Updated changelog
|
9 years ago |
chrisgregan
|
6996bdd441
|
Added Fungus-Spine unity package and readme
|
9 years ago |