Chris Gregan
c9a68a3e2c
Udpated Doxyfile to v3.9.1
6 years ago
Chris Gregan
e2f80c116f
Updated CHANGELOG
6 years ago
Chris Gregan
c0a4ec66fc
Merge pull request #697 from stevehalliwell/rotorz_2018_2
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2018.2 Reorderable fixes and campat with 2017.4, 2018.1 2018.2
6 years ago
Chris Gregan
6764699451
Merge pull request #695 from stevehalliwell/VariableText
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Variable text selection
6 years ago
desktop-maesty/steve
8305fc3776
Replace Reorderable List with latest from Rotorz repo as of 2018-07-12
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Added #UNITY_OR_NEWER such that we run clean on 2017.4 LTS
6 years ago
desktop-maesty/steve
f6dc81c750
Merge branch 'master' into UnityReorderable
6 years ago
Chris Gregan
9a19ee6c3a
Updated thirdparty open source licenses
6 years ago
Hector Castelli Zacharias
522b2d44d6
Fixed issues where there woudln't be enough audio sources for the ambiance. Added Stop Ambiance command.
6 years ago
desktop-maesty/steve
3c517c2107
TextVariationHandler can now clear its previous history
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- Uses XorShift style bit mixing on hashes to avoid collisions when input and section are identical
- Added tests to verify basic text variation is working as required.
6 years ago
Hector Castelli Zacharias
91781f8c58
Fixed issue when first creating a random sound component.
6 years ago
Hector Castelli Zacharias
c7e167124d
Updated Ambiance Sound with new settings and generated Meta files.
6 years ago
Hector Castelli Zacharias
f0813d4aae
Fixed naming issues in ambience audio.
6 years ago
Hector Castelli Zacharias
1cfce972b6
Added new command: Play ambience sound. (overlayed over music, can be looped)
6 years ago
Hector Castelli Zacharias
4f603f91ac
Added new command: Play Random sound.
6 years ago
desktop-maesty/steve
beee4991c1
Added 3 level deep variation to VariationText demo scene
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TextVariation now passes down the current key hash to better prevent hash collisions on sub sections being very similar
6 years ago
desktop-maesty/steve
5c77b961a6
Merge branch 'master' into VariableText
6 years ago
Chris Gregan
3f9948d6c5
Updated CHANGELOG and command reference docs
6 years ago
Chris Gregan
0cbe0b8bfa
Merge pull request #692 from stevehalliwell/ConversationRegexHyphenUnderscore
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Conversation Manager Regex now allows - and _ within say params group.
6 years ago
Chris Gregan
31231b4437
Merge pull request #693 from stevehalliwell/NestedIfIntoElifBug
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ElseIfs now confirm that the previous condition was at the same indent as themselves.
6 years ago
desktop-maesty/steve
7ffee2a2a8
TextVariation scene demos nested vary sections
6 years ago
desktop-maesty/steve
f676198032
Moving TextVariationHandler to a tokeniser rather than regex so we can manage recursive variation sections.
6 years ago
desktop-maesty/steve
c2e317ea5a
Reorderable lists for commands and variables now use EditorGUI determined LineHeight
6 years ago
desktop-maesty/steve
6bf5d63891
TextVariationHandler selects sub sections of text within [|] following some simple rules and keeps a hashed history
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- a la Ink
Writer and Menu make use of TextVariation
6 years ago
desktop-maesty/steve
98689e547f
Conversation Manager Regex now allows - and _ within say params group.
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-Allows conversation to use portraits like calling-neutral
6 years ago
desktop-maesty/steve
d443cfcacb
Crude first pass at FPS with Says (blocking and non blocking), and Menus
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-Added Google Poly Assets
7 years ago
desktop-maesty/steve
57a688f320
ElseIfs now confirm that the previous condition was at the same indent as themselves.
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-Corrects elifs from pairing incorrectly with nested ifs prior to themselves
-Thanks to Wolfrug on the forum http://fungusgames.com/forum#!/support-questions:if-else-bug
7 years ago
desktop-maesty/steve
405354d73e
Added standard assets for First person and Prototyping
7 years ago
desktop-maesty/steve
ff5c46195f
Remove manual left offseting in ReorderableList CommandListAdapter
7 years ago
Chris Gregan
ed1ef1090b
Merge pull request #690 from stevehalliwell/NarrativeLogNameNullCheck
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NarrativeLog is tolerant of null Name or Story fields
7 years ago
desktop-maesty/steve
985eae4199
Specialised Editors correctly call base OnEnable
7 years ago
desktop-maesty/steve
e7fd68b004
Merge branch 'master' into UnityReorderable
7 years ago
desktop-maesty/steve
bcadf28bef
NarrativeLog is tolerant of null Name or Story fields
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-previously caused nullref in TheFacility Demo Scene
7 years ago
Chris Gregan
f55d0442dd
Merge pull request #672 from stevehalliwell/ForceHierarchyIconRefresh
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Force the hierarchy icon list to refresh when a script a is loaded/ch…
7 years ago
Chris Gregan
de8bb3f002
Merge pull request #671 from stevehalliwell/FungusActiveSignals
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Added Fungus Priority Signals
7 years ago
Chris Gregan
efb329ca52
Merge pull request #673 from stevehalliwell/ConversationOptions
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Conversation options
7 years ago
Chris Gregan
4a9738c477
Merge pull request #683 from stevehalliwell/GetKey
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Added GetKey fungus command.
7 years ago
Chris Gregan
cbbec4f901
Merge pull request #682 from stevehalliwell/DisabledFlowchartEventHandler
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Disabled Flowcharts and EventHandlers
7 years ago
Chris Gregan
db6012798c
Merge pull request #689 from stevehalliwell/NewerLeanTween
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Update LeanTween to 2.46
7 years ago
Chris Gregan
21967ed9c3
Merge pull request #685 from stevehalliwell/StopFlowcharts
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StopFlowchart can Continue now
7 years ago
Chris Gregan
843e10f560
Merge pull request #686 from stevehalliwell/EditorResourcesOSX
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Fixed stray \\ that were not being stripped on Mac OS, when importing…
7 years ago
Chris Gregan
c12b7fe146
Merge pull request #681 from stevehalliwell/2018_1
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Updated to 2018.1
7 years ago
desktop-maesty/steve
a7fe939981
Update LeanTween to 2.46
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PortraitController forces alpha and color tweens to be non recursive.
7 years ago
desktop-maesty/steve
17cd4cde4e
Try Catch around VarListLayout so we can eat the error that occurs when moving from play back to edit
7 years ago
desktop-maesty/steve
7ee3a0b0ee
Fixed stray \\ that were not being stripped on Mac OS, when importing a fresh. Resulted in incomplete generation of editor resources
7 years ago
desktop-maesty/steve
a825c9bb69
Removed Rotorz
7 years ago
desktop-maesty/steve
bbf3c06d3c
CommandListAdapter now uses Unity ReorderableList not Rotorz
7 years ago
desktop-maesty/steve
7749f8b3c8
When a change is detected in the flowchartwindow var list mark the flowchart dirty so the inspector refreshes.
7 years ago
desktop-maesty/steve
5038f8baae
FlowchartEditor keeps a VariableListAdapter rather than an entire FlowchartEditor
7 years ago
desktop-maesty/steve
a518dc284f
VariableListAdapter no longer Rotorz
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FlowchartEditor uses an instance of one to handle using UnityEditorInternal ReorderableList
FlowchartWindow caches a FlowchartEditor for the current flowchart so it can correctly use the new ReorderableList methods
7 years ago
desktop-maesty/steve
265b1b2f83
Isolated rotorz to CommandListAdaptor and VariableListAdaptor
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-some lists/arrays were reorderable when they did not need to be and thus are removed for right now
7 years ago