Christopher
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f7808e5bf3
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Fixed missing component warning
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8 years ago |
Christopher
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cd86fe4970
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Extended example to show omitting parameters.
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8 years ago |
lealeelu
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4992ea9925
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Cache stage and portrait info and add ability to rearrange params
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8 years ago |
lealeelu
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7420ffeefb
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Create Conversation Function in LuaUtils
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8 years ago |
Christopher
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98d8fd089e
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Clickable2D and Dragable2D components can now use legacy input or EventSystem events / recasts.
Added DragAndDrop(EventSystem) example scene to show how to use the EventSystem option.
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8 years ago |
Christopher
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6c0dfba807
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Fixed Clickable2D and Draggable2D to use event system to correctly block clicks on UI elements.
Updated drag and drop demo scene.
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8 years ago |
Christopher
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67adbab9a0
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Added open source license header to all source files
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9 years ago |
Christopher
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a0b11e074b
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Merging PR #490
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9 years ago |
Christopher
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99ab04c44f
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Added LuaStore example
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9 years ago |
Christopher
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f18c798496
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Fixed lua Blocks example scene
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9 years ago |
Christopher
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b2547ca79d
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Added FungusLua narrative examples
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9 years ago |
Pavel Kvas
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20cd537eb6
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remove redundant if checks for stage field
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9 years ago |
Chris Gregan
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6c0c75cefa
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Updated Trigger example
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9 years ago |
Chris Gregan
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fc440099b4
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Added ExecuteLua example
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9 years ago |
Chris Gregan
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0cdd16d4f1
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Blocks example
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9 years ago |
Chris Gregan
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8e13371d2d
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Fixed typo
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9 years ago |
Chris Gregan
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8ebad6ef6a
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Added more examples
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9 years ago |
Chris Gregan
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27177e0e79
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Updated examples
Moved InfoText.cs to FungusLua folder
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9 years ago |
Chris Gregan
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e185e8d2aa
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Renamed narrative test
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9 years ago |
Chris Gregan
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1069b7d069
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Increased size of text box
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9 years ago |
Chris Gregan
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7f864e539a
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Added Bindings/CustomScript example scene
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9 years ago |
Chris Gregan
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30d122a94a
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Added localisation example
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9 years ago |
Chris Gregan
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035603a529
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Added HelloWorld Lua example
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9 years ago |
chrisgregan
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2914472dda
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Refactored LuaScript
ExecuteHandler is now a separate component.
Will call any OnExecute method in the game object when executing.
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9 years ago |
chrisgregan
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da0a6fcf0a
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Use fungus helper methods as globals or under 'fungus' global.
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9 years ago |
chrisgregan
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efd04a8378
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Added Register Types option in Lua Bindings component
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9 years ago |
chrisgregan
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882b6ef65e
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Renamed RunLua to LuaScript
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9 years ago |
chrisgregan
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1ae1c4bd1d
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Renamed FungusScript to Lua
If no Lua component exists in the scene then spawn one from the prefab.
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9 years ago |
chrisgregan
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64ec4b21f8
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Renamed game object to RunLua
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9 years ago |
chrisgregan
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baf1e90d5c
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Fixed c# lists and dictionaries not auto-converting to Lua tables
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9 years ago |
chrisgregan
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c4e7e0237f
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Renamed FungusBindings to LuaBindings
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9 years ago |
chrisgregan
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6f886b3f0c
|
Renamed FungusBindings to LuaBindings
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9 years ago |
chrisgregan
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56cd4b213c
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Initial implementation of FungusScript Lua scripting
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9 years ago |
chrisgregan
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5eee50529b
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Added Play Animation State command #378
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9 years ago |
chrisgregan
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b393b85950
|
Text types faster
|
9 years ago |
chrisgregan
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1f510f37af
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iTween target object
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9 years ago |
chrisgregan
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be1c305406
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Specify the object to shake for punch tag
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9 years ago |
chrisgregan
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231027c25d
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Removed empty gameobject in sherlock demo
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9 years ago |
chrisgregan
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06fc544950
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Improved Enter Name example
Demonstrates Writer, Write, Get Text, Set Interactable, etc.
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9 years ago |
chrisgregan
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27376aa143
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Added Button Clicked and End Edit event handlers
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9 years ago |
chrisgregan
|
25ab756cd7
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Fixed: Remove legacy hidden objects in example scenes #159
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9 years ago |
chrisgregan
|
81808e6743
|
Fixed: Flowchart in The Hunter example has Hide Components set to false #150
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9 years ago |
chrisgregan
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d3f2b9a44b
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Removed unused Ciara2 character
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9 years ago |
chrisgregan
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21dc47b9f6
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Added input text example
|
9 years ago |
chrisgregan
|
0c9c7da7af
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Updated example scenes to work with new dialog system
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9 years ago |
chrisgregan
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cdd94d06bc
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Added input sound effect for dialog / writer clicks
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9 years ago |
chrisgregan
|
59537427db
|
Fix for Say Dialogs not fading out after Exit block
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9 years ago |
chrisgregan
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89185498fb
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Story text font size is bigger
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9 years ago |
chrisgregan
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23c561bca8
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Continue image is now a button
Added a button-only option in Dialog Input
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9 years ago |
chrisgregan
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46abb069d6
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Reduced nextClickDelay to 0
No need for a developer fast forward now, use keyboard
|
9 years ago |