209 Commits (e2b786f89357ac96c34a626bbc1fb7402a2dab04)

Author SHA1 Message Date
chrisgregan b054107a1b Create SayDialog and MenuDialog is none exists yet 9 years ago
chrisgregan b71e2674f8 Added Spawn method for spawning a game object from a resource 9 years ago
chrisgregan b4b62f22cf Exposed common GameObject methods like Find, Instantiate, Destroy 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
chrisgregan 28469a9119 Display line numbers in Lua error messages 9 years ago
chrisgregan 77504aa59d Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
chrisgregan 39c0bb7236 Added Register Types label in LuaEnvironment inspector 9 years ago
chrisgregan a5f733b3f5 Rename Lua component to LuaEnvironment 9 years ago
chrisgregan 882b6ef65e Renamed RunLua to LuaScript 9 years ago
chrisgregan 1ae1c4bd1d Renamed FungusScript to Lua 9 years ago
chrisgregan 84a1f010bf Renamed FungusInvoke to RunLua 9 years ago
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan a21891c3c8 Register DummyCollection class with MoonSharp in Awake() 9 years ago
chrisgregan c62f4a29a2 Fixed menu buttons not executing target block 9 years ago
chrisgregan baf1e90d5c Fixed c# lists and dictionaries not auto-converting to Lua tables 9 years ago
chrisgregan ee3533ba6d Type factory class for constructing POD types like Color 9 years ago
chrisgregan 887bc54e92 Explicitly register types via text file list 9 years ago
chrisgregan c4e7e0237f Renamed FungusBindings to LuaBindings 9 years ago
chrisgregan d7ff585059 Fixed command name spacing when line numbers shown 9 years ago
chrisgregan 56cd4b213c Initial implementation of FungusScript Lua scripting 9 years ago
chrisgregan e49f77d53f Fixed invoke test scene 9 years ago
chrisgregan fbecad8df8 Fixed line endings on InvokeMethod classes 9 years ago
Timothy Ng dc069367ed Refactored Flowchart.cs to use the more general GetVariable method 9 years ago
Timothy Ng 3af0a9faa2 Command List now displays line numbers 9 years ago
chrisgregan 5eee50529b Added Play Animation State command #378 9 years ago
chrisgregan d581da1a74 Added test for stop audio Say option 9 years ago
chrisgregan 0feb833d3e Fixed Size tag in UI text is not supported #400 9 years ago
chrisgregan 354a0188da Fixed Fade To View can sometimes not work in Unity 5.3 #370 9 years ago
chrisgregan 6dd7c722eb Added SetDraggable2D command #191 9 years ago
chrisgregan 330bc04650 Added WaitInput contribution #276 9 years ago
chrisgregan 8b10420672 Added while loop test 9 years ago
chrisgregan 8e1423e508 While loop nested inside If doesn't loop correctly #354 9 years ago
chrisgregan 96c0dddc2e Fixed Add auto cross fade to Play Music command #199 9 years ago
chrisgregan 101f04915d Play Music call doesn't restart if same music already playing 9 years ago
chrisgregan 382787a601 Fixed concurrent Say commands on same Say Dialog should interrupt #356 9 years ago
chrisgregan bde0131ac3 Added command to fade UI objects #349 9 years ago
chrisgregan d33b0d7619 Read a text file into a string variable #344 9 years ago
chrisgregan a0d35191a9 Added Set Audio Pitch command #340 9 years ago
chrisgregan f1825c59ee Fixed Show Sprite should affect child sprites #338 9 years ago
chrisgregan 5608bf4753 GUID changed for camera tests 9 years ago
chrisgregan 67e1829390 Added multi camera test 9 years ago
chrisgregan b231ab0435 Fixed Camera Controller null check in wrong position #313 9 years ago
chrisgregan f6a0542008 Fixed Multiple iTweens on same object interfere with each other #303 9 years ago
chrisgregan 3983e04958 Added test for Clear Menu 9 years ago
chrisgregan 7f957d0708 Added test for Set Slider Value command #297 9 years ago
chrisgregan 98ecbf19c2 Added Set Slider Value command #297 9 years ago
chrisgregan 73437a7a34 Misc improvements to the Writer system 9 years ago
chrisgregan e44ae3df45 Fixes for Stop Flowchart command #288 9 years ago
chrisgregan 2b75f05f22 Fixed voiceover clips not playing correctly in Say command #273 9 years ago
chrisgregan 1ccedcc7b4 Fixed Changing portrait facing flips incorrectly #190 9 years ago