218 Commits (d880cf5df52a2ad19f275b8680ddb6ec97b20db7)

Author SHA1 Message Date
chrisgregan 60e8b3ac49 Removed Command prefix label #84 10 years ago
chrisgregan 9c76b9fe3c Auto-follow executing sequence if none is selected #84 10 years ago
chrisgregan d6be0a1a9d Fixed StringFormatter compile error in platform builds #84 10 years ago
chrisgregan 8bb99e1830 Added commenter name to Comment command #84 10 years ago
chrisgregan aba7f1d050 Added FormatEnumNames() & SplitCamelCase() to StringFormatter #84 10 years ago
chrisgregan fa2e37e90e Null pointer check when iterating on Sequence commands 10 years ago
chrisgregan 5d64c168e6 Redesign say & multiple choice dialogs #82 10 years ago
chrisgregan 419d56ae29 While loops and Break command #81 10 years ago
chrisgregan 51d1b928d1 Fixed command inspector not auto tracking program flow 10 years ago
chrisgregan b5ea08a4d2 Choose command that acts like a Switch statement #80 10 years ago
chrisgregan da27d3187b Fixed slow executing icon fade. 10 years ago
chrisgregan b2a24b263d Fixed null error if there was a null entry in portrait list 10 years ago
chrisgregan f3f49bdc8a Safely handle command class being renamed 10 years ago
chrisgregan f9f2b175bd Improved Label & Jump commands in inspector #78 10 years ago
chrisgregan 739a69207b Label & Jump commands #78 10 years ago
chrisgregan 57f99bcf02 Initial version of Label and Jump commands 10 years ago
chrisgregan b616f72548 Added Else If command #77 10 years ago
chrisgregan d72f92b959 Changes to make it easier to add new conditional commands 10 years ago
chrisgregan 4ecee9c332 Improve efficiency of executing next command in a Sequence #76 10 years ago
chrisgregan ce9b6de524 Refactored command indenting control functions 10 years ago
chrisgregan 83d42b7453 Optimize Fungus Script window repainting #75 10 years ago
chrisgregan f30d5d5372 Fix compile errors on Windows Store builds #61 10 years ago
chrisgregan ab1885dcbb Switching dialogs on click causes text to skip #73 10 years ago
chrisgregan dac8490106 Changed VariableData classes back to using structs 10 years ago
chrisgregan 944ada64a1 Change #68 Replace Save/Load Globals with Save/Load Variable 10 years ago
chrisgregan d7935d5e03 Removed unused static property 10 years ago
chrisgregan a5857c6abb Change #72 Replace End If command with End command 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan b24197beec Change #70 Added FungusScript.GetVariable() method 10 years ago
chrisgregan e07a227aa0 Change #66 User extendible variables system 10 years ago
chrisgregan e25b22aaa8 Added callback when commands are removed 10 years ago
chrisgregan e21ce0a0e0 Fix #67 Replaced global variables with public / private variables 10 years ago
chrisgregan 8d3d23e371 Change #65 Substitute variables in Debug Log command 10 years ago
chrisgregan c91412933c Change #62 Added keyboard key event handler 10 years ago
chrisgregan 658dc6663b Fix #58 Variables window clicks select nodes 10 years ago
Lynxelia bc19ac92f1 added system for static portraits 10 years ago
Lynxelia 7cc37e552a Removed character limit on command summaries 10 years ago
chrisgregan 834e1de34e Copy commands in execution order, not selection order 10 years ago
chrisgregan 366f6d62ac Force Sequence names to be unique within a Fungus Script 10 years ago
chrisgregan 671acdc600 Fungus prefabs now spawn in centre of scene view 10 years ago
chrisgregan ede75501ef Show variable count when Variables are collapsed 10 years ago
chrisgregan 9a6045ab6e Changed negation operator description in SetVariable command 10 years ago
chrisgregan c08a8ae367 Fixed LoadGlobals and SaveGlobals not continuing when finished 10 years ago
chrisgregan a273d83a47 Fixed blank string bug in new SendMessage commands. 10 years ago
chrisgregan 120e02ddef Substitute variables into a string 10 years ago
chrisgregan ca575dd4bc Added RandomInt and RandomFloat commands 10 years ago
chrisgregan 48961142bb Updated UI to use flowchart style nodes 10 years ago
chrisgregan 877ce1f9f1 Fixed duplicated Event Handlers not working correctly 10 years ago
chrisgregan 945d642b10 Removed legacy support for Sequences as child game objects 10 years ago
chrisgregan c66d306cf0 Reverted TargetObject property to just use GameObject instead 10 years ago