234 Commits (d4e81eca02f422aa25ec840f18ae8c0668593b93)

Author SHA1 Message Date
Steve Halliwell d4e81eca02 Add missing using to Character.cs 4 years ago
Steve Halliwell ef380c1bce Change Conversation Character Find 4 years ago
Steve Halliwell 8971ab17e2 Add Substitution logic to strings in AnyVar 4 years ago
shalliwell 299c7f81fa Fix #822 - Parse with CultureInvariant 5 years ago
shalliwell 7a44ef36f5 Portraits toggle active based on showing 5 years ago
shalliwell b971ae2a94 Change to Show Null for FungusVariables 5 years ago
shalliwell 86c5230613 PortraitController move interrupt 5 years ago
shalliwell 3681fb094d Move Character Portrait nulls to end of list 5 years ago
shalliwell 1faddc3455 Update for 2019.3.10 5 years ago
shalliwell fa7105ffac Portrait reworked to store all 5 years ago
shalliwell 134273c0a0 Correct SaveManager typo 5 years ago
shalliwell 24c6864f67 Correct inspector Delete Save 5 years ago
Steve Halliwell 98003f182a Add Partial filter state to Blocks 5 years ago
Steve Halliwell d530302f2b Add option to Grid Snap block in flowchart window 5 years ago
Steve Halliwell 9667f0edb9 HasWordsRemaining correct < 5 years ago
Steve Halliwell 459d4113c2 Change Writer to track total Word Tokens and Word Tokens Processed 5 years ago
Steve Halliwell b20e21b449 Add OnAllTextWritten to IWriterListener 5 years ago
CG-Tespy b313ab9db0 Applied requested changed to GetVariables method 5 years ago
CG-Tespy 3bf341c684 Added GetVariables function 5 years ago
vjs22334 1175913375 #228 added list support in drag event handlers 5 years ago
Steve Halliwell 1a1b0d816a CameraManager and View related Commands now use LeanTweenTypes 5 years ago
Steve Halliwell 41a72fc8bc Sort characters and portraits by their name in their respective lists. 5 years ago
Steve Halliwell 27ace2d962 PortraitController deletes deep copies of mid fade protraits 5 years ago
Steve Halliwell f2d1b38490
Collection (#787) 5 years ago
Steve Halliwell 8dcb9b0a51
Cg tespy narrative log system updates (#789) 5 years ago
Steve Halliwell 68a83d10a2
TMPro animations (#788) 5 years ago
Steve Halliwell 2127dee0e0 Update header license 5 years ago
Steve Halliwell ebc7d2bed9 AndyHan1001 Update FungusManager.cs 5 years ago
desktop-maesty/steve 63452ec3d5 Remove GetLocation overrides, base class implementation suits 5 years ago
Steve Halliwell 9488ba99d9
Debug additions (#777) 5 years ago
AcademyOfF 902a3b3ecb Search should search commands, not just block names (#775) 5 years ago
desktop-maesty/steve b1f01b68f9 Writer only calc invWritingSpeed once we know writing speed is non zero 5 years ago
desktop-maesty/steve 89381e1a91 Force FlowchartWindow and BlockInspector to be refreshed when moving between and playmodes in editor 5 years ago
desktop-maesty/steve 2b8d0cd87e Writer character delay counter modification 5 years ago
desktop-maesty/steve ff3306143e Added warnings when MenuDialog 5 years ago
Steve Halliwell c0667c824f
Portrait 2019 fix (#743) 5 years ago
desktop-maesty/steve 206f5db892 Enforce Flowchart selectedBlocks and selectedCommands collections are not null 6 years ago
desktop-maesty/steve 0d4b5bae00 Additional null checks around Flowchart.selectedBlocks and Flowchart.selectedCommands 6 years ago
ArkAngel Apps cced139c2c
Missing space in log statements 6 years ago
ArkAngel Apps 954039bbef
Added space in block name does not exist string. 6 years ago
desktop-maesty/steve c21a39a886 Corrected UNITY_EDITOR define usage in flowchart and block 6 years ago
desktop-maesty/steve e73121ea5c Command can now cache a list of referenced variables that are checked by the variablelistadapter for highlighting 6 years ago
desktop-maesty/steve fd936ee06e FlowchartWindow tracks selected command changes and force repaints 6 years ago
desktop-maesty/steve 27b84d0116 Support use of TMPro in Set Text, Get Text and Narrative Log Menu via use of TextAdapter 6 years ago
Chris Gregan 01e89455a5 Update MusicManager.cs 6 years ago
desktop-maesty/steve b4588f17b0 FlowchartWindow Variable list perfermance Improvements 6 years ago
desktop-maesty/steve f46174a419 Flowchart Window control selection rework to maintain consistent usage still with less Contain calls 6 years ago
desktop-maesty/steve 7b4aaea648 FlowchartWindow refactored Selected Block drawing to avoid O(2N) .Contains calls 6 years ago
desktop-maesty/steve af10b34557 New Call mode, StopThenCall 6 years ago
desktop-maesty/steve 9dd37ee7f7 FlowchartWindow performance for 100s of blocks 6 years ago