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Added warnings when MenuDialog

-Menu item requested when there are non left
-Timer requested when none is available
master
desktop-maesty/steve 5 years ago
parent
commit
ff3306143e
  1. 8
      Assets/Fungus/Scripts/Components/MenuDialog.cs

8
Assets/Fungus/Scripts/Components/MenuDialog.cs

@ -294,8 +294,10 @@ namespace Fungus
private bool AddOption(string text, bool interactable, bool hideOption, UnityEngine.Events.UnityAction action)
{
if (nextOptionIndex >= CachedButtons.Length)
{
Debug.LogWarning("Unable to add menu item, not enough buttons: " + text);
return false;
}
//if first option notify that a menu has started
if(nextOptionIndex == 0)
MenuSignals.DoMenuStart(this);
@ -344,6 +346,10 @@ namespace Fungus
StopAllCoroutines();
StartCoroutine(WaitForTimeout(duration, targetBlock));
}
else
{
Debug.LogWarning("Unable to show timer, no slider set");
}
}
/// <summary>

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