1 Commits (ce2f2d2b36ce62d5524679e74ed25f9ba58823b7)

Author SHA1 Message Date
Christopher 627e167f88 Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher df030a327d Refactored iTween comments 8 years ago
Christopher 7475ff89e7 Refactored iTween commands to use protected serialised fields 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan 4fddc9e420 Replaced serialisation callback due to threading warning 9 years ago
chrisgregan 9ee98e5b42 Moved Backwards compatibility region to bottom of source files 9 years ago
chrisgregan 10f6bc7f2c iTween duration can be a variable 9 years ago
chrisgregan 9788021f2c iTween properties accept variables 9 years ago
chrisgregan 1f510f37af iTween target object 9 years ago
chrisgregan 8dfd156866 iTweenCommand.targetObject now uses GameObjectData 9 years ago
chrisgregan e41f596020 Using iTween and Portrait commands in same Flowchart causes null exception #116 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan c66d306cf0 Reverted TargetObject property to just use GameObject instead 10 years ago
chrisgregan 5f6ce88506 Reorganized Commands and EventHandlers under Scripts folders 10 years ago
chrisgregan da77bd2ddc Added TargetObject class and custom property drawer 10 years ago
chrisgregan e7938219a4 Added tooltips for all Fungus command properties 10 years ago
chrisgregan d5919520e9 Added tweenName & StopTween / StopTweens commands. 10 years ago
chrisgregan 910ff530ac Moved iTween commands into a commands folder 10 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch 10 years ago