995 Commits (b054107a1b42506562607fbf6f5eee3625a5e3c8)

Author SHA1 Message Date
chrisgregan b054107a1b Create SayDialog and MenuDialog is none exists yet 9 years ago
chrisgregan b71e2674f8 Added Spawn method for spawning a game object from a resource 9 years ago
chrisgregan b4b62f22cf Exposed common GameObject methods like Find, Instantiate, Destroy 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
chrisgregan 8d5fedd699 Renamed fungus.fungusprefs to fungus.prefs 9 years ago
chrisgregan 708cc3ea48 Fixed inconsistent case 9 years ago
chrisgregan 28469a9119 Display line numbers in Lua error messages 9 years ago
chrisgregan 21c4682edf Moved files from under Lua/Thirdparty to main Thirdparty folder 9 years ago
chrisgregan a6ea00536b Added abstract Initialiser class for extending initialisation behavior 9 years ago
chrisgregan 77504aa59d Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
chrisgregan 39c0bb7236 Added Register Types label in LuaEnvironment inspector 9 years ago
chrisgregan efd04a8378 Added Register Types option in Lua Bindings component 9 years ago
chrisgregan a5f733b3f5 Rename Lua component to LuaEnvironment 9 years ago
chrisgregan 882b6ef65e Renamed RunLua to LuaScript 9 years ago
chrisgregan 1ae1c4bd1d Renamed FungusScript to Lua 9 years ago
chrisgregan e60488bc5b Single file for registering types in text file 9 years ago
chrisgregan 03d207423c Register bound types automatically 9 years ago
chrisgregan 9b08a656df Added LuaBindingsBase to implement custom binding systems 9 years ago
chrisgregan 84a1f010bf Renamed FungusInvoke to RunLua 9 years ago
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan 581f9ce171 Move TaskManager to Fungus namespace 9 years ago
chrisgregan 62f0b0e34f Moved ExecuteLua to Scripting command group 9 years ago
chrisgregan c62f4a29a2 Fixed menu buttons not executing target block 9 years ago
chrisgregan baf1e90d5c Fixed c# lists and dictionaries not auto-converting to Lua tables 9 years ago
chrisgregan ee3533ba6d Type factory class for constructing POD types like Color 9 years ago
chrisgregan 887bc54e92 Explicitly register types via text file list 9 years ago
chrisgregan 6f886b3f0c Renamed FungusBindings to LuaBindings 9 years ago
chrisgregan d7ff585059 Fixed command name spacing when line numbers shown 9 years ago
chrisgregan 0797b54d32 Indented character object field on Say command 9 years ago
chrisgregan c0d1575f33 Added comment for new SetVariable method. 9 years ago
chrisgregan 62a1b8d40b Added Show Line Numbers option to Flowchart 9 years ago
chrisgregan 56cd4b213c Initial implementation of FungusScript Lua scripting 9 years ago
Timothy Ng 1ac8669a43 Implemented suggestions 9 years ago
Timothy Ng 74c14f5985 replaced say dropdown menu with object picker 9 years ago
chrisgregan 4cbb00092a Fixed Write command 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan 1021b15036 Fixed CsvParser lineendings 9 years ago
chrisgregan fbecad8df8 Fixed line endings on InvokeMethod classes 9 years ago
Timothy Ng dc069367ed Refactored Flowchart.cs to use the more general GetVariable method 9 years ago
Timothy Ng 54edaf14fe Fixed formating of command list 9 years ago
Timothy Ng 3af0a9faa2 Command List now displays line numbers 9 years ago
chrisgregan 5eee50529b Added Play Animation State command #378 9 years ago
chrisgregan 38f591068d Fixed faulty indent levels when inspector is not displayed #380 9 years ago
chrisgregan 447862c86f Fixed faulty indent levels when inspector is not displayed #380 9 years ago
chrisgregan d1b76a096c Fixed hide portrait before show portrait breaks portrait system #384 9 years ago
chrisgregan 5587311a2d Fixed private variable values being reset with multiple flowcharts #389 9 years ago
chrisgregan dfb0eb593b Fixed Stage objects blocking raycasts #391 9 years ago
chrisgregan e8ef99ad43 Fixed Writer voiceover clip always stops when text stops #393 9 years ago
chrisgregan 0feb833d3e Fixed Size tag in UI text is not supported #400 9 years ago
chrisgregan 19dca7e555 Fixed Clickable sprites can be clicked through UI objects #377 9 years ago