Fixed indentlevel for EventHandler:DrawProperties
Added Playground to the FungusExamples
Added Vector3 FungusCommands
- Fields, Normalise, Convert to Vector2, Arithetic
Added TransformProperty FungusCommand
-Get an Set a transform's fields and properties./
-Does not currently support rotation, localRotation nor the Mat4x4 commands as we do not have the appropriate FungusVariables to store them in
Added FungusCommand to Reload Current Scene
Added Rigidbody2D FungusCommands
- AddForce, AddTorque, StopMotion
Added Input GetAxis fungusCommand, fetch Input.GetAxis and store in a FloatData
SpawnObject FungusCommand now can store the gameobject it instantiates and can spawn at itself
Destroy FungusCommand can now be told to pass down a delay to Destroy
Updated Docs with all changes and addtions
-Now Fungus 3.6.1
Updated Docs for Commands and Event Handlers
-Added Monobeh events
-Added Math commands
-Added LeanTween commands
-Moved to separate top level side bar menus
Refactor Trig.cs to use common base class
Moved all MonoBeh Event Handlers to appropriate folder
Added fungus_mushroom to EditorResources
Added Fungus to Editor->Preferences-Fungus
-Added ability to toggle off the fungus icon in the hierarchy in case it conflicts with other tools or is just undesired
Wasn’t able to replicate this, but I think it was an issue around
caching SubstitutionHandlers. I’ve changed this system to use a static
list that each substituter registers / unregisters with on OnEnable /
OnDisable. Should be more robust now.
So I've managed to write a script that allows you to write Fungus variable values into Playmaker global variables, but here's the catch. The script doesn't read in variables from a flowchart to copy over, it just reads them in from the inspector. I've managed to find a way to read in Strings from the flowchart, but not ints, floats or booleans. I checked the tutorial video[1] for reading variable values from the flowchart, but the tutorial only deals with hard coding the name of the variable you want to read in. Any advice that could help me fix this would be greatly appreciated.
[1]https://youtu.be/uRh7INbed2I?t=1219
Fixed ReadMe file. (Added install instructions and playmaker explanation)
Package and readme are now inside folder.
Unable to set Playmaker variables to [SerializeField] protected, they must be public
Methods now have same capitalization style