Steve Halliwell
2127dee0e0
Update header license
5 years ago
desktop-maesty/steve
985eae4199
Specialised Editors correctly call base OnEnable
7 years ago
Jorge Ramirez
60bfe84399
Add comparison and setting functionality for the Vector2 and Vector3 variables
7 years ago
Jorge Ramirez
57776a67da
Add comparison and setting functionality for the Transform variable
7 years ago
Jorge Ramirez
3035446336
Add comparison and setting functionality for the Texture variable
7 years ago
Jorge Ramirez
27b97990d6
Add comparison and setting functionality for the Sprite variable
7 years ago
Jorge Ramirez
041950b35f
Add comparison and setting functionality for the Rigidbody2D variable
7 years ago
Jorge Ramirez
7810fecbf9
Add comparison and setting functionality for the Object variable
7 years ago
Jorge Ramirez
e8a19dbcc5
Add comparison and setting functionality for the Material variable
7 years ago
Jorge Ramirez
acfba940a9
Add comparison and setting functionality for the Color variable
7 years ago
Jorge Ramirez
110c11f280
Add comparison and setting functionality for the AudioSource variable
7 years ago
Jorge Ramirez
88711d84a6
Add comparison and setting functionality for the Animator variable
7 years ago
Jorge Ramirez
673b3166a3
Refactor set variable system, add setting of GameObjects
...
The intent of this refactor is to reduce boilerplate code in the SetVariable.cs and
SetVariableEditor.cs files. Additionaly, the intent is to move variable specific
information from the SetVariable.cs file into the Variable.cs and the respecting
variable type files.
7 years ago
Christopher
ecd44c584f
Fixed cannot divide an integer by an integer using Set Variable #579
8 years ago
Christopher
060b7b46a2
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
8 years ago
Christopher
47b946b306
Documented all enum values. Moved all enums to namespace scope.
8 years ago
Christopher
cf7b1e8ca3
Moved all Fungus editor code to Fungus.EditorUtils namespace
8 years ago
Christopher
071fb7c345
Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces
8 years ago
Christopher
04b56ab0c7
Refactored runtime code to use IFlowchart exclusively
8 years ago
Christopher
56e413a224
Reorganised Fungus folder structure
8 years ago
Christopher
5495ed8ebf
Tidied up editor using statements.
8 years ago
Christopher
ce92029918
Refactored comments
8 years ago
Christopher
f130385f6f
Changed comment style on header block
8 years ago
Christopher
83c12c7e76
Refactored many classes to use protected serialisable fields, with public property accessors where required.
8 years ago
Christopher
239bf8fefe
Converted tabs to spaces in all .cs files
8 years ago
Christopher
67adbab9a0
Added open source license header to all source files
9 years ago
chrisgregan
f91d12ba4b
Added NullTargetCheck() to catch cases of orphaned command editors
9 years ago
chrisgregan
5a931441d4
Merge branch 'Rename-core-classes'
10 years ago
chrisgregan
944ada64a1
Change #68 Replace Save/Load Globals with Save/Load Variable
...
Added custom property drawer for Variable properties.
Updated If, Set Variable, etc. to use new property drawer.
Added new Set Save Profile, Save Variable, Load Variable & Delete Save
Key commands.
10 years ago
chrisgregan
e07a227aa0
Change #66 User extendible variables system
...
Added Other category for non-core variable types.
Wider variable window to fit long type names.
Use internal editor component paste instead of reflection to paste
commands
SetVariable only supports 4 basic variable types.
Simplified definition for new variable types.
Added new variable types to support core Unity types.
10 years ago
chrisgregan
9a6045ab6e
Changed negation operator description in SetVariable command
10 years ago
chrisgregan
18fc431796
Improved SetVariable property names
10 years ago
chrisgregan
53d2fd1aab
Added protected & virtual to core classes for easier inheritance
10 years ago
chrisgregan
95a5f79b9c
Renamed Fungus.Script namespace to Fungus
10 years ago
chrisgregan
64cf2c346e
Renamed FungusVariable to Variable
10 years ago
chrisgregan
62aaaf6011
Renamed FungusCommand to Command
10 years ago
chrisgregan
b547553c20
Converted SetVariable and If to use serialized property
10 years ago
chrisgregan
29898ed586
Renamed Set to SetVariable, improved color
10 years ago
chrisgregan
e6b845a99f
Fungus2 code reorg
10 years ago
chrisgregan
c26e81a40c
Improved button layout, using foldout
10 years ago
chrisgregan
e458628faa
Set operators now match c# equivalents
10 years ago
chrisgregan
d6ceaa21c9
Set and Jump use BooleanData, IntegerData, etc.
10 years ago
chrisgregan
239b9e7416
Pick variable or constant value
10 years ago
chrisgregan
5b725896a3
Variables are now components
10 years ago
chrisgregan
9afdeda1b6
Set command supports operators.
10 years ago
chrisgregan
34db6bb2a2
Renamed SetVariableEditor to SetEditor
10 years ago
chrisgregan
9f3f9bae2d
VariableField now takes a filter lambda function
10 years ago
chrisgregan
508b31d9a5
Renamed SetVariable and Execute commands
10 years ago
chrisgregan
cfed591a18
Renamed command editor classes
10 years ago
chrisgregan
c13fc82fb0
Shortened command class names.
10 years ago