1922 Commits (878ea043d933d9d061ddc0d71c07c7467a6ffe73)

Author SHA1 Message Date
desktop-maesty/steve 878ea043d9 Add Option to enable Searchable PopupMenus 6 years ago
desktop-maesty/steve bee577d945 BasePopupWindowContent now has None as optional 6 years ago
desktop-maesty/steve 507eb490d0 Add Variable moved from FlowchartEditor to popup 6 years ago
desktop-maesty/steve 9e5e76ad57 CommandPopup position and hieight adjusted 6 years ago
desktop-maesty/steve 6734ade8bb PopupSelectors now show tooltips from Event and Command HelpText 6 years ago
desktop-maesty/steve 0387e8e792 Remove Rotorz from ThirdPartyNotices 6 years ago
desktop-maesty/steve 073c8937ed Refactor popup window content to a common base 6 years ago
qjf1992 32cd286b61
Fixed a bug when click KeypadEnter on Editor 6 years ago
desktop-maesty/steve 785d6ab744 EventSelectorPopup chooses correct starting index based on given current event name 6 years ago
desktop-maesty/steve 233d72bd8c EventSelector correct width and configurable heigth 6 years ago
desktop-maesty/steve f4adf025b0 ExceuteOnEvent dropdown is searchable 6 years ago
desktop-maesty/steve 594469bd44 Event Searchable list WIP 6 years ago
desktop-maesty/steve a7aac4291a Correct variable list in flowchart window width 6 years ago
desktop-maesty/steve 8a33c93391 VariableEditor PropertyDrawers copy label before GetPropertyHeight to ensure correct names are dispayed 6 years ago
Chris Gregan e2f80c116f Updated CHANGELOG 6 years ago
desktop-maesty/steve 8305fc3776 Replace Reorderable List with latest from Rotorz repo as of 2018-07-12 6 years ago
Chris Gregan 9a19ee6c3a Updated thirdparty open source licenses 6 years ago
desktop-maesty/steve 3c517c2107 TextVariationHandler can now clear its previous history 6 years ago
desktop-maesty/steve beee4991c1 Added 3 level deep variation to VariationText demo scene 6 years ago
Chris Gregan 3f9948d6c5 Updated CHANGELOG and command reference docs 6 years ago
desktop-maesty/steve 7ffee2a2a8 TextVariation scene demos nested vary sections 6 years ago
desktop-maesty/steve f676198032 Moving TextVariationHandler to a tokeniser rather than regex so we can manage recursive variation sections. 6 years ago
desktop-maesty/steve c2e317ea5a Reorderable lists for commands and variables now use EditorGUI determined LineHeight 6 years ago
desktop-maesty/steve 6bf5d63891 TextVariationHandler selects sub sections of text within [|] following some simple rules and keeps a hashed history 7 years ago
desktop-maesty/steve 98689e547f Conversation Manager Regex now allows - and _ within say params group. 7 years ago
desktop-maesty/steve 57a688f320 ElseIfs now confirm that the previous condition was at the same indent as themselves. 7 years ago
desktop-maesty/steve ff5c46195f Remove manual left offseting in ReorderableList CommandListAdapter 7 years ago
desktop-maesty/steve 985eae4199 Specialised Editors correctly call base OnEnable 7 years ago
desktop-maesty/steve bcadf28bef NarrativeLog is tolerant of null Name or Story fields 7 years ago
desktop-maesty/steve a7fe939981 Update LeanTween to 2.46 7 years ago
desktop-maesty/steve 17cd4cde4e Try Catch around VarListLayout so we can eat the error that occurs when moving from play back to edit 7 years ago
desktop-maesty/steve 7ee3a0b0ee Fixed stray \\ that were not being stripped on Mac OS, when importing a fresh. Resulted in incomplete generation of editor resources 7 years ago
desktop-maesty/steve a825c9bb69 Removed Rotorz 7 years ago
desktop-maesty/steve bbf3c06d3c CommandListAdapter now uses Unity ReorderableList not Rotorz 7 years ago
desktop-maesty/steve 7749f8b3c8 When a change is detected in the flowchartwindow var list mark the flowchart dirty so the inspector refreshes. 7 years ago
desktop-maesty/steve 5038f8baae FlowchartEditor keeps a VariableListAdapter rather than an entire FlowchartEditor 7 years ago
desktop-maesty/steve a518dc284f VariableListAdapter no longer Rotorz 7 years ago
desktop-maesty/steve 265b1b2f83 Isolated rotorz to CommandListAdaptor and VariableListAdaptor 7 years ago
desktop-maesty/steve 8d06252b35 StopFlowchart can continue now 7 years ago
desktop-maesty/steve bcd5d5d7b9 Added GetKey fungus command. 7 years ago
desktop-maesty/steve 46de711460 Prevent eventhandlers no longer when the flowchart is disabled as per #679 7 years ago
desktop-maesty/steve ef32f60b4d Conversation example scene makes some basic use of new features 7 years ago
desktop-maesty/steve bf5cb48592 Updated to 2018.1 7 years ago
desktop-maesty/steve ad4026914d Conversation Demo Scene additions 7 years ago
desktop-maesty/steve 17a934a63b Fix many typos of 'Prirority' 7 years ago
desktop-maesty/steve a88dad4969 Conversation command passes info to conversation manager 7 years ago
desktop-maesty/steve 087f327ed2 Force the hierarchy icon list to refresh when a script a is loaded/changed, fixes delay when icons disappear after a code change is made by no change is made in Unity itself. 7 years ago
desktop-maesty/steve a631aee6d9 Added BlockReference, a simple data type with a property drawer that makes it easier to select a target fungus block from external c# scripts 7 years ago
Jorge Ramirez f19099853b Add functionality for addition and subtraction to the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez fccfb6c542 Add functionality for addition, subtraction and multiplication to the Color variable 7 years ago