124 Commits (82c4a542345308c1dcfa3e4ebcf342b6a7257b28)

Author SHA1 Message Date
chrisgregan 56cd4b213c Initial implementation of FungusScript Lua scripting 9 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 810131fa9d Move Fungus menu items to Tools / Fungus #93 10 years ago
chrisgregan 90386bc308 Removed unneccessary Debug.Log() 10 years ago
chrisgregan 695e683d00 Moved FountainExporter.cs to Editor folder 10 years ago
chrisgregan 9820dc403c Command editor now scrolls independently of command list #84 10 years ago
chrisgregan 04a115a626 Export and import dialog text for editing in a text editor #86 10 years ago
chrisgregan ae42c031bd Removed defaultPortraitStage from FungusScript #84 10 years ago
chrisgregan 4217ad76e1 Initial commit of custom tags, portrait stage and portrait systems #84 10 years ago
chrisgregan cdcac1cb17 Removed trailing semicolon in label summary #84 10 years ago
chrisgregan 9c76b9fe3c Auto-follow executing sequence if none is selected #84 10 years ago
chrisgregan d6be0a1a9d Fixed StringFormatter compile error in platform builds #84 10 years ago
chrisgregan 8bb99e1830 Added commenter name to Comment command #84 10 years ago
chrisgregan aba7f1d050 Added FormatEnumNames() & SplitCamelCase() to StringFormatter #84 10 years ago
chrisgregan fa2e37e90e Null pointer check when iterating on Sequence commands 10 years ago
chrisgregan 5d64c168e6 Redesign say & multiple choice dialogs #82 10 years ago
chrisgregan 419d56ae29 While loops and Break command #81 10 years ago
chrisgregan 51d1b928d1 Fixed command inspector not auto tracking program flow 10 years ago
chrisgregan b5ea08a4d2 Choose command that acts like a Switch statement #80 10 years ago
chrisgregan f3f49bdc8a Safely handle command class being renamed 10 years ago
chrisgregan f9f2b175bd Improved Label & Jump commands in inspector #78 10 years ago
chrisgregan 739a69207b Label & Jump commands #78 10 years ago
chrisgregan 57f99bcf02 Initial version of Label and Jump commands 10 years ago
chrisgregan b616f72548 Added Else If command #77 10 years ago
chrisgregan d72f92b959 Changes to make it easier to add new conditional commands 10 years ago
chrisgregan 4ecee9c332 Improve efficiency of executing next command in a Sequence #76 10 years ago
chrisgregan ce9b6de524 Refactored command indenting control functions 10 years ago
chrisgregan f30d5d5372 Fix compile errors on Windows Store builds #61 10 years ago
chrisgregan dac8490106 Changed VariableData classes back to using structs 10 years ago
chrisgregan 944ada64a1 Change #68 Replace Save/Load Globals with Save/Load Variable 10 years ago
chrisgregan a5857c6abb Change #72 Replace End If command with End command 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan b24197beec Change #70 Added FungusScript.GetVariable() method 10 years ago
chrisgregan e07a227aa0 Change #66 User extendible variables system 10 years ago
chrisgregan e25b22aaa8 Added callback when commands are removed 10 years ago
chrisgregan e21ce0a0e0 Fix #67 Replaced global variables with public / private variables 10 years ago
chrisgregan 8d3d23e371 Change #65 Substitute variables in Debug Log command 10 years ago
chrisgregan c91412933c Change #62 Added keyboard key event handler 10 years ago
chrisgregan 366f6d62ac Force Sequence names to be unique within a Fungus Script 10 years ago
chrisgregan 9a6045ab6e Changed negation operator description in SetVariable command 10 years ago
chrisgregan c08a8ae367 Fixed LoadGlobals and SaveGlobals not continuing when finished 10 years ago
chrisgregan a273d83a47 Fixed blank string bug in new SendMessage commands. 10 years ago
chrisgregan 120e02ddef Substitute variables into a string 10 years ago
chrisgregan ca575dd4bc Added RandomInt and RandomFloat commands 10 years ago
chrisgregan 48961142bb Updated UI to use flowchart style nodes 10 years ago
chrisgregan 945d642b10 Removed legacy support for Sequences as child game objects 10 years ago
chrisgregan c66d306cf0 Reverted TargetObject property to just use GameObject instead 10 years ago
chrisgregan b3f223ba28 Fixed null exception when description string is empty 10 years ago
chrisgregan 514493e4e3 Fix for SceneLoader trying to destroy nested sprites twice 10 years ago
chrisgregan dea7a40eaf Display FungusScript name and description in script window 10 years ago