Christopher
|
8081e43f5c
|
Updated comments for Save System.
|
8 years ago |
Christopher
|
0c27baca7b
|
SaveMenu is now a singleton game object. SaveGameObjects manages mapping to saveable game objects.
|
8 years ago |
Christopher
|
51004f9bfd
|
Fast Forward button
|
8 years ago |
Christopher
|
3f1900d002
|
Hide / show save menu
|
8 years ago |
Christopher
|
923a054a26
|
Save menu button
|
8 years ago |
Christopher
|
c3ddd3ddd7
|
Added placeholder options button
|
8 years ago |
Christopher
|
467ea81f02
|
Button interactable state updates based on save data state
|
8 years ago |
Christopher
|
f6fe5885c4
|
Click sound when buttons are clicked
|
8 years ago |
Christopher
|
e0dca84770
|
Refactored save key and save description variable names. Added check for duplicate save keys.
|
8 years ago |
Christopher
|
3b3af2d80c
|
Added more save manager signals
|
8 years ago |
Christopher
|
b28d9df489
|
no message
|
8 years ago |
Christopher
|
5a487df208
|
Fixed Sprite Object click skips writing Say Text #576
|
8 years ago |
Christopher
|
2984418056
|
SaveGameHelper starts a new game by calling SaveGameLoaded event handler with 'new_game' key.
|
8 years ago |
Christopher
|
6e860053f5
|
Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points.
|
8 years ago |
Christopher
|
10f194a998
|
Added article by Marco Secchi
|
8 years ago |
Chris Gregan
|
8995e8ec92
|
Merge pull request #573 from zvinless/search-filter
Flowchart window improvements - drop down search filter
|
8 years ago |
Christopher
|
b230acf506
|
Updated slot picking
|
8 years ago |
zvinless
|
abc4cb0a07
|
Added newlines to switch for consistency
|
8 years ago |
zvinless
|
4ca7ecbdc6
|
Added block search dropdown
Added popup window that appears beneath search filter so that users can
easily find blocks by name
|
8 years ago |
zvinless
|
6f2ec7fb5f
|
Added simple search filter to highlight blocks
|
8 years ago |
zvinless
|
20203e6410
|
Merge remote-tracking branch 'snozbot/master'
|
8 years ago |
Christopher
|
5c7ca33cd0
|
Added SavePicker dialog
|
8 years ago |
Christopher
|
6b16b494e6
|
Renamed SaveHelper to GameSaver
|
8 years ago |
Chris Gregan
|
3409cf883a
|
Merge pull request #568 from zvinless/icons
Editor resource loading modifications
|
8 years ago |
Zach Vinless
|
88ffa62c3f
|
Added connection_point to FungusEditorResources asset
|
8 years ago |
Zach Vinless
|
f74fa0b415
|
Merge remote-tracking branch 'snozbot/master' into icons
Also updated UpdateTextureReferences() to use serialized property for
better behavior
|
8 years ago |
Chris Gregan
|
0f6f46acb2
|
Merge pull request #567 from zvinless/keyboard-shortcuts
Flowchart window improvements - cut/copy/paste
|
8 years ago |
Christopher
|
cb95ccc760
|
Refactored SavePointData to support multiple flowcharts
|
8 years ago |
Christopher
|
a9600010bf
|
Added save description field
|
8 years ago |
Christopher
|
c0b3256df1
|
Refactored SavePointData classes
|
8 years ago |
Christopher
|
881c1259bf
|
Refactored event handler names and categories
|
8 years ago |
Christopher
|
71c2b4e357
|
Added Game Loaded event handler and save key.
|
8 years ago |
Zach Vinless
|
33e1b61c31
|
Merge remote-tracking branch 'snozbot/master' into keyboard-shortcuts
|
8 years ago |
Christopher
|
74a243ad12
|
Start Label property in Call command
|
8 years ago |
Christopher
|
43a8aabccf
|
Renamed save commands
|
8 years ago |
Christopher
|
80f47a80ea
|
Fixed block name not saving correctly
|
8 years ago |
Christopher
|
b642fb5522
|
Loading of saved data
|
8 years ago |
Chris Gregan
|
0409bc08c4
|
Merge pull request #563 from zvinless/connection-updates
Flowchart window improvements - connector curve updates
|
8 years ago |
Christopher
|
0c84493c0e
|
Updated SaveSystem
|
8 years ago |
Zach Vinless
|
bb0aa56ad0
|
Updated paste function to assign command ItemIds and event handler parent blocks
|
8 years ago |
Zach Vinless
|
8a3fdc52bb
|
Merge remote-tracking branch 'snozbot/master' into keyboard-shortcuts
|
8 years ago |
Zach Vinless
|
dd5bdf6dcf
|
Reimplemented cut/copy/paste using SerializedObjects
-Added cut/copy/paste functionality
-Replaced DuplicateBlocks() functions with calls to Copy() and Paste()
to reduce duplicated code
|
8 years ago |
Zach Vinless
|
8be8b378c2
|
Fixed compatibility with Unity 5.0 and 5.1 and handled reimporting resources asset
|
8 years ago |
Zach Vinless
|
c61f4b05ce
|
EditorResources now uses SerializedObject to maintain asset references
|
8 years ago |
Zach Vinless
|
5ddb670ef8
|
Removed unused GLLineDraw resources
|
8 years ago |
Zach Vinless
|
63c38081eb
|
Merge remote-tracking branch 'snozbot/master' into icons
|
8 years ago |
Zach Vinless
|
07d0122b72
|
Updated curves, connection points, and grid background
-Replaced GLDraw calls with Handles calls for connection curves
-Replaced GUI.Label calls with GUI.DrawTexture calls for connection
points
-Replaced GUI.DrawTexture with native graph background draw call
-Removed GLDraw.cs
|
8 years ago |
Zach Vinless
|
eefe7e76b4
|
Merge branch 'snozbot/master'
|
8 years ago |
Chris Gregan
|
e49c395a1c
|
Merge pull request #561 from zvinless/icons
Pro skin icons and editor resources restructure
|
8 years ago |
Zach Vinless
|
61ba971e19
|
Merge branch 'snozbot/master' into icons
|
8 years ago |