Zach Vinless
68f0728eb3
Fixed import settings for two node textures
...
They weren’t set correctly in the previous commit. One had bilinear
filtering enabled and the other was imported as a sprite instead of an
editor GUI texture.
8 years ago
Zach Vinless
183554a056
Updated import settings for node textures
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Changed format to Truecolor
8 years ago
Zach Vinless
b24d670d9c
Added support for custom block tint colors
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Custom block tints can now be toggled per block in the block inspector.
Default tints have been added to approximate the existing color scheme.
Also, the image resources previously encoded as Base64 in
FungusEditorResources have now been added to Resources/Textures and are
loaded from there instead.
8 years ago
Zach Vinless
23ec139c28
Added comment labels to image strings
8 years ago
Christopher
6f19c7798b
Reverted project settings to Unity 5.4.1
8 years ago
Christopher
442bd6d589
Fixed missing space in Wait Frames
8 years ago
Christopher
2b7a5c3485
Updated changelog for v3.4.0
8 years ago
Christopher
16e4ba425f
Added accessors for GameObject and Transform variables in Flowchart.cs
8 years ago
Christopher
f890969b10
Fixed PODTypeFactory and FungusPrefs classes are not registered #549
8 years ago
Chris Gregan
cdfcd2f1c3
Fixes for compile errors on .NET Core
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Still has problems running Lua though.
8 years ago
Christopher
32d6da2c90
Removed MoonSharp assembly from link.xml
8 years ago
Christopher
9378f17be8
Fixed MoonSharp warning when not building for an AOT platform
8 years ago
Christopher
227e79c20b
Fixed Command properties not copied when copying commands #546
8 years ago
Christopher
aeda0dedec
Converted MoonSharp line endings to OSX for consistency with rest of project.
8 years ago
Christopher
54f1ce9be9
LuaEnvironment starts a debug server when running in the Unity Editor. Use VS Code to debug.
8 years ago
Christopher
cdb3596a62
SayDialog now supports full variable substitution when setting character names.
8 years ago
Christopher
21b15329c6
Added WaitForFrames property to GameStart event handler. Default is wait for 1 frame (to reduce startup order issues).
8 years ago
Christopher
54395b6920
Added HasVariable() and GetVariableNames() - thanks murnyipl!
8 years ago
Christopher
30ec871d75
Started conversion to MoonSharp 2.0 / VS Code
8 years ago
Christopher
8abb9f461c
Updated changelog
8 years ago
Christopher
71a702417f
Fixed Block inspector displayed for inactive flowchart #544
8 years ago
Christopher
f6772fbc5d
Added Writer.Paused property to pause a writer from code.
8 years ago
Christopher
26372ba6da
Added GetToggleState, SetToggleState commands and ToggleChanged event handler
8 years ago
Christopher
45cc8416ec
Added WaitFrames command
8 years ago
Christopher
daad2633fc
Added null safety check
8 years ago
Chris Gregan
09b23d5f68
Fixes for integration tests running on Windows.
8 years ago
Christopher
e880c2abe7
Added changelog to main documentation. Added shell script to build docs.
8 years ago
Christopher
b15b107438
Updated readme
8 years ago
Christopher
795bd3bf70
Fixed namespace issue in Spine integration.
8 years ago
Christopher
7eb553de3d
Updated changelog
8 years ago
Christopher
4068b0bee0
Fixed Say command completes instantly after menu choice #533
8 years ago
Christopher
1ba09f25e8
Converted (most) foreach to for statements. Avoids an allocation for the loop iterator.
8 years ago
Christopher
3510fc7f9a
Converted all foreach statement to act on simple variables.
8 years ago
Christopher
d2572d6089
Updated to MoonSharp 1.8.0.0
8 years ago
Christopher
e1718de21c
Fixed Setting facing in lua only works if portraits are set to “FRONT” #528
8 years ago
Christopher
8bdfb2396c
Fixed Say command completes instantly after menu choice #533
8 years ago
Christopher
060b7b46a2
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
8 years ago
Christopher
44aade812b
Changed float comparisons to use Mathf.Approximately
8 years ago
Christopher
9aaa2de464
Renamed CameraController to CameraManager and MusicController to MusicManager
8 years ago
Christopher
1baf9e6fe5
MusicController and CameraController singletons are now managed by one FungusManager singleton
8 years ago
Christopher
6bb24118da
Added missing copyright headers
8 years ago
Christopher
9a07ccd5fd
Reverted ILuaScript, ILuaStore, ILuaUtils interfaces
8 years ago
Christopher
a550d29e10
Reverted IExecuteHandler, ILuaBindings and ILuaEnvironment interfaces
8 years ago
Christopher
31b60a5880
Reverted StringSubstituter move (it was there to allow FungusLua to be used independently of Fungus).
8 years ago
Christopher
062b5c3838
Moved StringSubstituter to main Fungus scripts dir
8 years ago
Christopher
0effd7e7f3
Added #region Public members to all non-editor classes
8 years ago
Christopher
253ac9ebc6
Renamed public methods to public members
8 years ago
Christopher
3755392da1
Added Block signals
8 years ago
Christopher
55cf2fbdff
Added comment
8 years ago
Christopher
06942b0583
Added WriterGlyph signal
8 years ago