desktop-maesty/steve
985eae4199
Specialised Editors correctly call base OnEnable
7 years ago
Jorge Ramirez
60bfe84399
Add comparison and setting functionality for the Vector2 and Vector3 variables
7 years ago
Jorge Ramirez
57776a67da
Add comparison and setting functionality for the Transform variable
7 years ago
Jorge Ramirez
3035446336
Add comparison and setting functionality for the Texture variable
7 years ago
Jorge Ramirez
27b97990d6
Add comparison and setting functionality for the Sprite variable
7 years ago
Jorge Ramirez
041950b35f
Add comparison and setting functionality for the Rigidbody2D variable
7 years ago
Jorge Ramirez
7810fecbf9
Add comparison and setting functionality for the Object variable
7 years ago
Jorge Ramirez
e8a19dbcc5
Add comparison and setting functionality for the Material variable
7 years ago
Jorge Ramirez
acfba940a9
Add comparison and setting functionality for the Color variable
7 years ago
Jorge Ramirez
110c11f280
Add comparison and setting functionality for the AudioSource variable
7 years ago
Jorge Ramirez
88711d84a6
Add comparison and setting functionality for the Animator variable
7 years ago
Jorge Ramirez
c93f81a007
Refactor compare variable system and add comparison for GameObjects
...
The main point of this refactor is to make it easier to add variable comparison options
for new variables and to better match the set variable system.
7 years ago
Chris Gregan
73a179484c
Fixed custom editor for ElseIf command #630
7 years ago
Christopher
060b7b46a2
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
8 years ago
Christopher
cf7b1e8ca3
Moved all Fungus editor code to Fungus.EditorUtils namespace
8 years ago
Christopher
071fb7c345
Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces
8 years ago
Christopher
04b56ab0c7
Refactored runtime code to use IFlowchart exclusively
8 years ago
Christopher
56e413a224
Reorganised Fungus folder structure
8 years ago
Christopher
5495ed8ebf
Tidied up editor using statements.
8 years ago
Christopher
ce92029918
Refactored comments
8 years ago
Christopher
f130385f6f
Changed comment style on header block
8 years ago
Christopher
239bf8fefe
Converted tabs to spaces in all .cs files
8 years ago
Christopher
67adbab9a0
Added open source license header to all source files
9 years ago
chrisgregan
f91d12ba4b
Added NullTargetCheck() to catch cases of orphaned command editors
9 years ago
chrisgregan
5a931441d4
Merge branch 'Rename-core-classes'
10 years ago
chrisgregan
b616f72548
Added Else If command #77
10 years ago
chrisgregan
944ada64a1
Change #68 Replace Save/Load Globals with Save/Load Variable
...
Added custom property drawer for Variable properties.
Updated If, Set Variable, etc. to use new property drawer.
Added new Set Save Profile, Save Variable, Load Variable & Delete Save
Key commands.
10 years ago
chrisgregan
f4adbe631d
Fixed copy and paste bug with StringData, etc.
...
Changed these classes to structs instead of classes so they’d be copied
by value rather than by reference when pasting.
10 years ago
chrisgregan
53d2fd1aab
Added protected & virtual to core classes for easier inheritance
10 years ago
chrisgregan
c6c82dbb44
Reverted variables back to MonoBehavior
10 years ago
chrisgregan
3fd20ed105
Variables are now ScriptableObjects instead of MonoBehaviors
10 years ago
chrisgregan
95a5f79b9c
Renamed Fungus.Script namespace to Fungus
10 years ago
chrisgregan
64cf2c346e
Renamed FungusVariable to Variable
10 years ago
chrisgregan
62aaaf6011
Renamed FungusCommand to Command
10 years ago
chrisgregan
b547553c20
Converted SetVariable and If to use serialized property
10 years ago
chrisgregan
2efceb62ea
Implemented If, Else, EndIf logic
10 years ago
chrisgregan
e6b845a99f
Fungus2 code reorg
10 years ago
chrisgregan
c0f1ed9d0e
Split Call command into Call and If
10 years ago
chrisgregan
4421d477c4
Option description and <Continue> instead of <None>
10 years ago
chrisgregan
c26e81a40c
Improved button layout, using foldout
10 years ago
chrisgregan
39258bae2b
Renamed Jump to Call
10 years ago
chrisgregan
d6ceaa21c9
Set and Jump use BooleanData, IntegerData, etc.
10 years ago
chrisgregan
239b9e7416
Pick variable or constant value
10 years ago
chrisgregan
5b725896a3
Variables are now components
10 years ago
chrisgregan
a4415af01a
Added Jump command
10 years ago
chrisgregan
1f78a48a3b
Merged Compare and Jump commands
10 years ago
chrisgregan
071c6ea8dd
Custom editor for Jump command
10 years ago