chrisgregan
ac9d219706
Updated all command help strings
10 years ago
chrisgregan
a91616cd7d
Renamed SetMusicVolume to SetAudioVolume
10 years ago
chrisgregan
427759830b
Added properties for fine control of Reset command
10 years ago
chrisgregan
92ff8c601c
Updated Skipper character artwork
10 years ago
chrisgregan
0fd8dc4134
Fixed missing sprite in The Hunter. Fixed boolean variable setting.
10 years ago
chrisgregan
e2dcd92507
Fixed scroll position in example scenes.
10 years ago
chrisgregan
f966b3dd46
Fixed compile errors
10 years ago
chrisgregan
0a827ca2c7
Fix #34 : Made dialog clear method public.
10 years ago
chrisgregan
f442561d38
Added per-character typing sound effect. Added continue click cool down timer.
10 years ago
chrisgregan
ac180337da
Fixed button text size issue
10 years ago
chrisgregan
654e2f2660
Removed .svg extension from Jumping Prax images
10 years ago
chrisgregan
90297ce601
Fixed Jumping Prax script
10 years ago
chrisgregan
46732c7e47
Fixed broken references to character images.
10 years ago
chrisgregan
eaedbdadaa
Sequence node width can now be edited in inspector
10 years ago
chrisgregan
8340c5ea4b
Fixed flaky sequence node dragging.
10 years ago
chrisgregan
5b62167f27
Improved Say / Choose text layout in The Facility
10 years ago
chrisgregan
7beb40667c
Click to continue now skips punctuation pauses
10 years ago
chrisgregan
7693241f48
Added Reset command to reset variables and command state
10 years ago
chrisgregan
3a7bebfa91
Updated The Facility to use set variable feature in AddOption
10 years ago
chrisgregan
f4adbe631d
Fixed copy and paste bug with StringData, etc.
...
Changed these classes to structs instead of classes so they’d be copied
by value rather than by reference when pasting.
10 years ago
chrisgregan
6c79e656fe
Fixed hide on selected logic and optionAction closure bug
10 years ago
chrisgregan
84dde98153
AddOption command can now set a variable on selection
10 years ago
chrisgregan
18fc431796
Improved SetVariable property names
10 years ago
chrisgregan
c0384e6348
Fixed null reference exceptions when deleting a command class
10 years ago
chrisgregan
8ddd25e728
Show boolean variable state as True / False instead of toggle
10 years ago
chrisgregan
bc1df54101
Reorganised The Facility node graph
10 years ago
chrisgregan
08d7616e45
Removed Background dialogs and SetBackground command
...
The same effect can easily be achieved with Views or by creating a very
simple UI Canvas and Image.
10 years ago
chrisgregan
485140c1d1
Null pointer checks in case typing audio is not set
10 years ago
chrisgregan
9693f971fc
Added StartSwipe and StopSwipe camera commands.
...
Swipe mode allows the player to use a swipe gesture to pan the camera
between 2 views.
10 years ago
chrisgregan
0954719c2c
Added 'Click Anywhere' property to Dialog component.
...
If Click Anywhere is false then the user may only click on the dialog
to continue.
10 years ago
chrisgregan
bcfb70c0e6
Added typing sounds and fixed pausing audio when typing pauses.
10 years ago
chrisgregan
b2afbbbeff
Fixed pasting multiple copies of same command
10 years ago
chrisgregan
d3b40a0010
Added ShakePosition, ShakeRotation & ShakeScale commands
10 years ago
chrisgregan
e822893c46
Added LookFrom, LookTo commands
10 years ago
chrisgregan
d5919520e9
Added tweenName & StopTween / StopTweens commands.
...
Can now name an individual tween and later stop it by name.
10 years ago
chrisgregan
ff7a19ca7d
Added MoveFrom, etc. example commands to test scene.
10 years ago
chrisgregan
5ce1137c93
Added MoveFrom, RotateFrom & ScaleFrom commands
10 years ago
chrisgregan
584fd7da88
Added simple iTween example scene
10 years ago
chrisgregan
04d330933e
MoveTo, RotateTo and ScaleTo can now take a transform property
10 years ago
chrisgregan
ec203195d0
Fixed View Size property not serializing correctly
10 years ago
chrisgregan
910ff530ac
Moved iTween commands into a commands folder
10 years ago
chrisgregan
385ef1a967
Merged UI redesign and iTween support branch
10 years ago
chrisgregan
295411ae9e
Fixed #45 by merging branch 'Exort-develop'
10 years ago
chrisgregan
4401060c61
Fix #46 - commands now store reference to their parent sequence
...
The reference to the parent sequence is only populate at runtime, so
don’t try to use it in custom editors, etc.
10 years ago
chrisgregan
dfd79d94a4
Display error icon on right hand side of command
10 years ago
chrisgregan
1f6b78af2e
Improved layout of command list
...
Make better use of space and reduce visual clutter. Note command
comments take up full line and don’t have a button background.
10 years ago
chrisgregan
7c388a01cf
Reverted sequence node style change
10 years ago
chrisgregan
aa23e882fa
Hide script field for commands in inspector.
...
This fixes an issue where the user could change the type of script
being used for a command which would trigger a bunch of null exception
errors (because the commandList might now contain a null entry).
10 years ago
chrisgregan
c653ceda08
Fixed adding new commands to legacy sequence objects
10 years ago
chrisgregan
5523ee4ef4
Changed sequence node style (smaller and stands out more)
10 years ago