10 Commits (4aea552456e4f1ef95f2fe58e19f121cb2c195a0)

Author SHA1 Message Date
Christopher 418545f706 Refactored recent EventDispatcher and drag handler changes to match Fungus coding standard. 8 years ago
fjruizpo 77cd77d154 Register DragCompleted handler to Draggable2D instead of finding all instances in the scene. 8 years ago
fjruizpo 4b50ab40a6 Change Draggable2D and Clickable2D to use the new EventDispatcher calls for events. 8 years ago
Christopher 1ba09f25e8 Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
Christopher 3510fc7f9a Converted all foreach statement to act on simple variables. 8 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher 253ac9ebc6 Renamed public methods to public members 8 years ago
Christopher 14f0af215e Reverted IDraggable2D interface 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 627e167f88 Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Christopher b423d7f313 Refactored Draggable2D to use IDraggable2D interface 8 years ago
Christopher cc4406a8fb Change all public properties to use virtual 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 769f0ffabb Refactored sprite comments 8 years ago
Christopher 5af70d66e6 Fixes to make all tests pass 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 98d8fd089e Clickable2D and Dragable2D components can now use legacy input or EventSystem events / recasts. 8 years ago
Christopher 6c0dfba807 Fixed Clickable2D and Draggable2D to use event system to correctly block clicks on UI elements. 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan 22e733055e Draggable sprite anchors at exact point user clicked 9 years ago
chrisgregan 15b26ce60e Changed move code to use LeanTween instead of iTween 9 years ago
chrisgregan ce0f9e2daa Fixed: Draggable objects don't return to start pos if drag completes #130 9 years ago
chrisgregan 407d13f4ca Added Set Mouse Cursor command and drag and drop support 9 years ago
chrisgregan 3e3359bc7f Fix iTween overriding position when dragging an object #107 10 years ago
chrisgregan 4cc04e5546 Added some missing command tooltips 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 5d0e7ac167 Fixed issue with dragging an object while tweening 10 years ago
chrisgregan e3a58966d2 Setting Draggable2D drag enabled to false doesn't stop mouse up events #87 10 years ago
chrisgregan 5a18ddfb41 Upgraded to Unity 5 10 years ago
chrisgregan 5e47179899 Dragged objects do not return to start position if drag action 10 years ago
chrisgregan e861cf1d9c Added drag and drop and clickable sprite support 10 years ago