198 Commits (36600abe82ec5962704c5f4e776db5b311e6ef43)

Author SHA1 Message Date
desktop-maesty/steve f319ffc1db Moved GlobalVar demo scene to Variables example folder 7 years ago
desktop-maesty/steve a9dc553c49 Added GlobalVariables 7 years ago
desktop-maesty/steve 2cdc6e59bb Added a ReadMe to the Playground Folder explaining its purpose and some of its structure 7 years ago
desktop-maesty/steve cc56a1cd5f Renamed folders within PlaygroundDemo 7 years ago
desktop-maesty/steve ad1731edbd Reorg files for PlaygroundDemo 7 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
desktop-maesty/steve de566924ad Updated Input Axes 7 years ago
desktop-maesty/steve ffa5b2d189 Added MenuShuffle Fungus Command and a demo scene 7 years ago
desktop-maesty/steve 04487e70af Choice dialogues were not set to stay during the MenuDialogue as Fade When Done was true 7 years ago
desktop-maesty/steve 2de96f8f04 Added Rigidbody2D variable type 7 years ago
desktop-maesty/steve 7c57d8c9a8 Added Fungus Commands for most of MathF 7 years ago
desktop-maesty/steve bffb790f61 Added Mouse fungus event demo scene 7 years ago
desktop-maesty/steve c8ecbce079 Added MonoBeh fungus event handlers and physics demo scene 7 years ago
desktop-maesty/steve e4bc5f9276 Added LeanTween demo scene that approximates the old iTween demo 7 years ago
Christopher 09e26ddca2 Fixed flicker on first frame of FungusTown example 8 years ago
Christopher 7c955e8f79 SaveMenu instance in example scene is now a prefab instance. 8 years ago
Christopher 7294c7810e Exposed Save Data key to support multiple game save files in the same project 8 years ago
Christopher 486a76ebc3 Renamed SaveGame file. 8 years ago
Christopher 2df05682b9 Renamed SavedObjects to SaveData. Added support for multiple SaveDatas in a scene. 8 years ago
Christopher 01867ce390 Changed Save Points to use an explicit IsStartPoint property instead of using magic 'Start' block name. 8 years ago
Christopher d7c3ead97d Changed Resume From Here to Resume On Load in example scene 8 years ago
Christopher b03cdcac11 Refactored scene start code to be handled exclusively by SaveManager. Added save history debug view. 8 years ago
Christopher 7c6e82c517 Improved button textures for Save Menu. 8 years ago
Christopher 1254b6acc2 Updated SaveMenu prefab with bigger buttons 8 years ago
Christopher 8734a87168 Fixed character portraits in example scene 8 years ago
Christopher d573ce7ee5 Updated Info Text to describe example scene 8 years ago
Christopher 1e9d021741 Added menu options for spawning SaveMenu and SavedObjects prefabs 8 years ago
Christopher a3ebe0e75e SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
Christopher b650b80cf5 If Save Point Key is empty use the parent Block Name. If Save Point Description is empty use the current date and time. 8 years ago
Christopher d2444982dc Improved save game example. Save Point Loaded now handles multiple keys. 8 years ago
Christopher 8081e43f5c Updated comments for Save System. 8 years ago
Christopher 0c27baca7b SaveMenu is now a singleton game object. SaveGameObjects manages mapping to saveable game objects. 8 years ago
Christopher 51004f9bfd Fast Forward button 8 years ago
Christopher 923a054a26 Save menu button 8 years ago
Christopher c3ddd3ddd7 Added placeholder options button 8 years ago
Christopher f6fe5885c4 Click sound when buttons are clicked 8 years ago
Christopher e0dca84770 Refactored save key and save description variable names. Added check for duplicate save keys. 8 years ago
Christopher 2984418056 SaveGameHelper starts a new game by calling SaveGameLoaded event handler with 'new_game' key. 8 years ago
Christopher 6e860053f5 Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points. 8 years ago
Christopher b230acf506 Updated slot picking 8 years ago
Christopher 5c7ca33cd0 Added SavePicker dialog 8 years ago
Christopher 6b16b494e6 Renamed SaveHelper to GameSaver 8 years ago
Christopher a9600010bf Added save description field 8 years ago
Christopher 881c1259bf Refactored event handler names and categories 8 years ago
Christopher 71c2b4e357 Added Game Loaded event handler and save key. 8 years ago
Christopher 74a243ad12 Start Label property in Call command 8 years ago
Christopher 43a8aabccf Renamed save commands 8 years ago
Christopher 0c84493c0e Updated SaveSystem 8 years ago
Christopher 6d3f14b4b9 Removed TestRunner game objects from DragAndDrop examples. 8 years ago
Christopher 9ae056a769 Fixed missing sprite assets in Asset Store version. 8 years ago