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Updated Info Text to describe example scene

master
Christopher 8 years ago
parent
commit
d573ce7ee5
  1. 42
      Assets/FungusExamples/SaveGame/SaveExample.unity

42
Assets/FungusExamples/SaveGame/SaveExample.unity

@ -756,7 +756,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 8c0cbb63e218a4414a796a60ffe37dd3, type: 3}
m_Name:
m_EditorClassIdentifier:
info: Information text
info: 'This example shows how to use the Save Menu and the Save Point command to
create a simple save game system.
Click the icon in the top right to show the Save Menu and try saving, loading
and rewinding the game at various points.'
--- !u!4 &493197090
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@ -2681,8 +2686,9 @@ MonoBehaviour:
width: 1502.7736
height: 1138.5048
selectedBlocks:
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selectedCommands: []
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@ -2722,8 +2728,10 @@ MonoBehaviour:
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indentLevel: 0
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customKey:
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customDescription:
fireEvent: 1
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--- !u!114 &1889213480
@ -2891,8 +2899,10 @@ MonoBehaviour:
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--- !u!114 &1889213488
@ -3211,8 +3221,10 @@ MonoBehaviour:
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indentLevel: 0
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--- !u!114 &1889213502
@ -3228,8 +3240,10 @@ MonoBehaviour:
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itemId: 34
indentLevel: 0
savePointKey:
savePointDescription:
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customKey:
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customDescription:
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--- !u!114 &1889213503
@ -3493,8 +3507,10 @@ MonoBehaviour:
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itemId: 43
indentLevel: 0
savePointKey:
savePointDescription:
keyMode: 0
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descriptionMode: 0
customDescription:
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resumeFromHere: 1
--- !u!1 &2025975869

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