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Fixed character portraits in example scene

master
Christopher 8 years ago
parent
commit
8734a87168
  1. 18
      Assets/FungusExamples/SaveGame/SaveExample.unity

18
Assets/FungusExamples/SaveGame/SaveExample.unity

@ -2686,9 +2686,9 @@ MonoBehaviour:
width: 1502.7736
height: 1138.5048
selectedBlocks:
- {fileID: 1889213486}
- {fileID: 1889213500}
selectedCommands:
- {fileID: 1889213487}
- {fileID: 1889213509}
variables:
- {fileID: 1889213489}
- {fileID: 1889213488}
@ -3027,8 +3027,8 @@ MonoBehaviour:
The liquid projectile strikes a rock behind you and the back splatter gives you
a nasty acid burn on your bottom.'
description:
character: {fileID: 0}
portrait: {fileID: 0}
character: {fileID: 1646731288}
portrait: {fileID: 21300000, guid: 636094c1361ce1b44b4ace0fc587d758, type: 3}
voiceOverClip: {fileID: 0}
showAlways: 1
showCount: 1
@ -3084,7 +3084,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
nodeRect:
serializedVersion: 2
x: 391.23532
x: 392.23532
y: 97.65081
width: 121
height: 40
@ -3169,7 +3169,7 @@ MonoBehaviour:
'
description:
character: {fileID: 1646731288}
portrait: {fileID: 21300000, guid: 636094c1361ce1b44b4ace0fc587d758, type: 3}
portrait: {fileID: 21300000, guid: d7af8fdea3ead3c4b8a4e54d014b255d, type: 3}
voiceOverClip: {fileID: 0}
showAlways: 1
showCount: 1
@ -3315,7 +3315,7 @@ MonoBehaviour:
storyText: Now where am I?
description:
character: {fileID: 1646731288}
portrait: {fileID: 21300000, guid: a79a4c2e96ba5fd418c637fe852e92d9, type: 3}
portrait: {fileID: 21300000, guid: 636094c1361ce1b44b4ace0fc587d758, type: 3}
voiceOverClip: {fileID: 0}
showAlways: 1
showCount: 1
@ -3457,8 +3457,8 @@ MonoBehaviour:
A direct hit! Huzzah, victory is yours!'
description:
character: {fileID: 0}
portrait: {fileID: 0}
character: {fileID: 1646731288}
portrait: {fileID: 21300000, guid: d7af8fdea3ead3c4b8a4e54d014b255d, type: 3}
voiceOverClip: {fileID: 0}
showAlways: 1
showCount: 1

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