594 Commits (27ace2d962dd5083700c8e0f3572af5f672f7cd9)

Author SHA1 Message Date
Chris Gregan 4d07b5ff0d Fixed null exception in command document generator 7 years ago
Chris Gregan 6c259f4467 Fixed typo in Set Interactable description #647 7 years ago
desktop-maesty/steve da5a08c2a9 VariableList now makes attempts to allow scroll bars being required 7 years ago
desktop-maesty/steve be66286822 Removed ShowVariables bool, just showing the variables in the fungus flowchart inspector always 7 years ago
desktop-maesty/steve cc56a1cd5f Renamed folders within PlaygroundDemo 7 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
desktop-maesty/steve 4375852e4b Remove hidevariablesInInspector from FungusEditorPrefs as per feedback 7 years ago
desktop-maesty/steve 0b81c75e2e Added ability to show variable list in the Flowchart Inspector 7 years ago
desktop-maesty/steve 90236b12c2 OpenURL FungusCommand renamed, fixes #554 7 years ago
desktop-maesty/steve ffa5b2d189 Added MenuShuffle Fungus Command and a demo scene 7 years ago
desktop-maesty/steve 67805f7e3f Flowchart now registers and unregisters from SceneManager in OnEnable and OnDisable respecitvely 7 years ago
desktop-maesty/steve cc7bbf0db1 GetCommandInfo returns the highest priority CommandInfo to better support multiple names while maintaining what is shown in the inspector 7 years ago
desktop-maesty/steve b209d4fcd2 Allow multiple CommandInfos to be added to a class 7 years ago
desktop-maesty/steve 2de96f8f04 Added Rigidbody2D variable type 7 years ago
desktop-maesty/steve 2b4761c6b5 SaveManager now uses json files in a FungusSaves sub directory for all platforms but webplayer & webgl which still use playerprefs 7 years ago
Chris Gregan 8eeb63ad99 Fixed typo in BlockEditor.BlockField() #633 7 years ago
Chris Gregan ad8b13862a Added SpeakingCharacter property to SayDialog 7 years ago
desktop-maesty/steve 75b2128375 Updated Doxyfile 7 years ago
Chris Gregan 73a179484c Fixed custom editor for ElseIf command #630 7 years ago
desktop-maesty/steve 7c57d8c9a8 Added Fungus Commands for most of MathF 7 years ago
desktop-maesty/steve c8ecbce079 Added MonoBeh fungus event handlers and physics demo scene 7 years ago
desktop-maesty/steve 393dc751ba Added Basic LeanTween Commands 7 years ago
Brahim Hadriche e58c910b69 fixes #612 7 years ago
desktop-maesty/steve 8765f7ea4e Remove commented out code 7 years ago
desktop-maesty/steve 57d2c71341 Changed icon loading to be FungusEditorResources 7 years ago
desktop-maesty/steve d32c31aa74 Added script to show fungus icon in the hierarchy 7 years ago
desktop-maesty/steve 1bbb8da1c3 Added logic to handle destroying the blockdrawers when the target flowchart changes underneath them. 7 years ago
desktop-maesty/steve 6eae87c4dc Missed check 7 years ago
desktop-maesty/steve 8a2d2b4c65 CommandByName text enter caches command for next frame to be added during the normal keyboard input section to avoid those events being eaten by other parts of the gui and us playing nice with what Unity GUILayout expects 7 years ago
desktop-maesty/steve c8f8bf4d8b Smarter split actually being tested now 7 years ago
desktop-maesty/steve c14363f327 Comments added to clarify filter conditions on preview commands 7 years ago
desktop-maesty/steve 08e7f8d311 Working command list preview and navigable via arrow keys and confirmable via Enter/Return 7 years ago
desktop-maesty/steve a2d1c7392e Can now filter more intelligently 7 years ago
desktop-maesty/steve 285b229446 Show results of partial match 7 years ago
desktop-maesty/steve 0a42c8c48d Started refactor and work on textfield for typing command name in block editor 7 years ago
Christopher 367f0527f4 Replaced slow calls to FindObjectOfType() and FindDerivedTypes() 8 years ago
Christopher b8a96bef8a Fixed Localization only localizes character name, not story text #611, #614 8 years ago
Christopher 64d3648fdc Fixed Save Menu: clicking to left of collapsed menu clicks hidden buttons #615 8 years ago
Christopher 05bf42fdd7 Stop a named Block in a Flowchart 8 years ago
Conrad Kreyling a17cfe2aac break conditionals out to allow for reused code in LuaIf 8 years ago
Christopher 7dacaa70d9 Fixed Cmd+Left Click doesn't register as right click on OSX #595 8 years ago
Christopher 8d81173ffc Fixed can't inspect disabled Flowchart #598 8 years ago
Christopher 68bec7e593 Added getter to FadeWhenDone property 8 years ago
Conrad Kreyling 56b86c20ca Make additional methods in SayDialog virtual 8 years ago
Christopher 85b4038f19 Updated project to Unity 5.6.0, fixed some warnings. 8 years ago
lealeelu ee582bc857 Fix Narrative Log when switching character dialogs 8 years ago
lealeelu 1994afbdb4 Add auto scrolling 8 years ago
lealeelu f3d92b8574 Scrolling almost fixed 8 years ago
lealeelu a562d2897a Move addline to dosay 8 years ago
lealeelu b083bb0c7f Add ease 8 years ago