Christopher
56e413a224
Reorganised Fungus folder structure
8 years ago
chrisgregan
0d82ac937a
Merge Dialog and Portrait modules into a single Narrative module #94
10 years ago
chrisgregan
5b00f63c9d
Added typing beep sounds to dialogs #84
10 years ago
chrisgregan
0954719c2c
Added 'Click Anywhere' property to Dialog component.
...
If Click Anywhere is false then the user may only click on the dialog
to continue.
10 years ago
chrisgregan
bcfb70c0e6
Added typing sounds and fixed pausing audio when typing pauses.
10 years ago
Ben Keenan
6de8670e6c
Added example game with animation and variables, added templates for empty Fungus scene, CYOA game and Visual Novel style game.
10 years ago
chrisgregan
6c12dffeb4
Added music to The Facility
10 years ago
chrisgregan
95b753ddad
Added TheFacility example game.
10 years ago
chrisgregan
bae6181768
Added background music to example game
10 years ago
chrisgregan
afb3620f12
Added voiceover support for Say and Choose commands
10 years ago
chrisgregan
e6b845a99f
Fungus2 code reorg
10 years ago
chrisgregan
e6d17dee32
More button improvements
...
- Auto Buttons stay hidden while executing wait commands
- Added WaitForInput() command to wait for a click/tap/keypress
- Replaced click sound with a quieter version
11 years ago
chrisgregan
ea3573320f
Improved button functionality
...
- Added Button example room
- New AddAutoButton() method to make buttons which automatically
show/hide depending on game context.
- Added a fadeButtonDuration property to Game
- Added a button click sound effect
- Added CC button icon images to example project
11 years ago
chrisgregan
e003e844d2
Added audio commands and new audio example room.
...
- PlayGameMusic()
- StopGameMusic()
- SetMusicVolume()
- PlaySound()
11 years ago