174 Commits (0e826cf9f5d46bb6d8c006f98860aae0358e68b9)

Author SHA1 Message Date
Christopher 54395b6920 Added HasVariable() and GetVariableNames() - thanks murnyipl! 8 years ago
Christopher f6772fbc5d Added Writer.Paused property to pause a writer from code. 8 years ago
Christopher 26372ba6da Added GetToggleState, SetToggleState commands and ToggleChanged event handler 8 years ago
Chris Gregan 09b23d5f68 Fixes for integration tests running on Windows. 8 years ago
Christopher 62f7f029db Updated FungusTest scene. 8 years ago
Christopher e1718de21c Fixed Setting facing in lua only works if portraits are set to “FRONT” #528 8 years ago
Christopher 8c5bfc2fcd Added test for StopTweens does not stop a Tween with loop enabled #529 8 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher 6bb24118da Added missing copyright headers 8 years ago
Christopher 9a07ccd5fd Reverted ILuaScript, ILuaStore, ILuaUtils interfaces 8 years ago
Christopher 3755392da1 Added Block signals 8 years ago
Christopher 06942b0583 Added WriterGlyph signal 8 years ago
Christopher 404ed1d88a WriterInput signal 8 years ago
Christopher 73c93669b5 Added WriterState signal 8 years ago
Christopher e1ed5eabcd Added token index 8 years ago
Christopher e45d283ece Added Writer signals 8 years ago
Christopher 97e7994042 TextTagParser class is now static 8 years ago
Christopher e0c6e109eb Fixed audio test 8 years ago
Christopher 47b946b306 Documented all enum values. Moved all enums to namespace scope. 8 years ago
Christopher 4850020a1b Moved IFungusState to main fungus Interfaces folder #535 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher aa66d50f37 Refactored FungusState to use IFungusState interface 8 years ago
Christopher 56e413a224 Reorganised Fungus folder structure 8 years ago
Christopher fe105e387e Refactored TextTagParser to use ITextTagParser interface 8 years ago
Christopher 59039d34a1 Updated conversation tests 8 years ago
Christopher 924cd9f971 Fixed test timeouts 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 8f0de35f20 Refactored UI scripts 8 years ago
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Christopher eab3ca1409 Fix for text tests 8 years ago
Christopher 5af70d66e6 Fixes to make all tests pass 8 years ago
Christopher 63dadcb457 Refactored Variable base class to use protected serialised value and public property accessor. 8 years ago
Christopher 60c89e2e51 Added choose() and choosetimer() Lua functions. 8 years ago
Christopher 878381df8e Fixed overlap dialog test 8 years ago
Christopher 37fd23ad45 Fixed Unresponsive SayDialog after ClearMenu or *.StopAllBlocks(); #518 8 years ago
Christopher 1f0fb3ad30 Updated example scene and conversation tests 8 years ago
Christopher c2079d2613 Set inline SayDialog portraits if no Stage present 8 years ago
Christopher 7d82252834 conversation() lua function supports string substitution 8 years ago
Christopher 858cbad3f3 Conversation command support string substitution 8 years ago
Christopher 2ad74b1319 Initial integration tests for conversation feature 8 years ago
Christopher 9c967aaf84 Fixed for Unity 5.0 8 years ago
Christopher b81b120e42 Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485 8 years ago
Christopher 79081ed3b8 Fixed Menu() Lua function only works once #511 8 years ago
Christopher ecbfd4a16b Fixed menu test 9 years ago
Christopher deeb5259e6 Fixed Fungus Lua setcharacter bug #503 9 years ago
Christopher 3dc0be1b62 Fixed jump command properties incorrect when block duplicated #504 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher a0b11e074b Merging PR #490 9 years ago
Christopher ec98822857 Fixed menu() Lua command interactable param has no effect #493 9 years ago
Christopher 49cd02c20b Fixed can't select ExecuteBlock from Unity Event #496 9 years ago