2 Commits (00a2c234003e6f8ca8ca40d7a5a249030446ff88)

Author SHA1 Message Date
Christopher cf7b1e8ca3 Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
Christopher 627e167f88 Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Christopher 5495ed8ebf Tidied up editor using statements. 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
FeniXb3 4b35d4ddb0 Fixed whitespaces 9 years ago
FeniXb3 583f656135 Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
FeniXb3 82527b84b8 Fixed whitespaces 9 years ago
FeniXb3 b405c1318e Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
chrisgregan 2d293b68a7 Tell user that all character portraits should be same dimensions #102 10 years ago
chrisgregan b8440daf47 Fixed character description property in Character Editor 10 years ago
chrisgregan 0d82ac937a Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
chrisgregan 4217ad76e1 Initial commit of custom tags, portrait stage and portrait systems #84 10 years ago
chrisgregan 5d64c168e6 Redesign say & multiple choice dialogs #82 10 years ago
chrisgregan 9651262b1e Change portrait array to use reorderable list control #79 10 years ago
Lynxelia bc19ac92f1 added system for static portraits 10 years ago
Lynxelia 23f6a3cf36 added portraits list to character prefab. made portrait preview in character editor match say and choose editor. 10 years ago
chrisgregan ba8d7f430d Integrated Say & Choose dialog pull request from lynxelia 10 years ago
Lynxelia 1e3133ea37 Added say and choose dialog boxes to character prefab. Added character name prefix to Say command summary. Rearranged layout of Say,Choose,Option Editors. 10 years ago
chrisgregan f442561d38 Added per-character typing sound effect. Added continue click cool down timer. 10 years ago
chrisgregan e39ac81579 Added protected and virtual to all remaining classes 10 years ago
chrisgregan 95a5f79b9c Renamed Fungus.Script namespace to Fungus 10 years ago
chrisgregan 99a0fd5d6d Changed dialog command to use serializedProperty 10 years ago
chrisgregan 3f356c331c Fixed View prefabs settings overriding 10 years ago
chrisgregan 91c55cf0f2 Fixed prefab issues with Character. Added notes field. 10 years ago
chrisgregan dc8af573d4 Refactored image names. Added character name fallback. 10 years ago
chrisgregan d1636c94c8 Removed left / right setting for characters 10 years ago
chrisgregan d1117cccf5 Show character image in Say command. Basic fallback GUI. 10 years ago
chrisgregan fb5d502121 Separate Say and Choose dialog classes with base Dialog class 10 years ago
chrisgregan 61db98ac83 Fixed dialog layout. Initial coroutine say command. 10 years ago
chrisgregan 4e3e3f8669 Fixed memory leak warning. 10 years ago
chrisgregan 3d74c06400 Added custom character editor 10 years ago