228 Commits (master)

Author SHA1 Message Date
Chris Gregan 36a646c5b8 runblock() Lua function takes an optional command index 9 years ago
Chris Gregan cff0a2c60a Fixed control volume bug #464 9 years ago
Chris Gregan 204ce467d8 Use Lua text file in ExecuteLua command 9 years ago
Chris Gregan d71b5d1ee7 Added getvar() for getting a variable from a flowchart 9 years ago
chrisgregan b660db2273 Changed format of string tables to JSON 9 years ago
chrisgregan 654b96e298 Fixed string substitution integration tests 9 years ago
chrisgregan d7f6ef7b91 Fix Unity Test Tools to run in 5.0 9 years ago
chrisgregan 6e4e392375 Contents of Lua Script string appended to Lua File contents 9 years ago
chrisgregan 0177c26a6d Added StopBlock command 9 years ago
chrisgregan 2914472dda Refactored LuaScript 9 years ago
chrisgregan eccd1fecf5 Change type registration to use JSON 9 years ago
chrisgregan 51c1d93acb Move dependent files into Fungus folder 9 years ago
chrisgregan 55a261b6ac Fungus table is deleted when in globals mode 9 years ago
chrisgregan da0a6fcf0a Use fungus helper methods as globals or under 'fungus' global. 9 years ago
chrisgregan a66c1a3f3d Improved how fungus lua module is initialized 9 years ago
chrisgregan 734ca8c870 Extensible string substitution system 9 years ago
chrisgregan a7064c455e Combine the unity table with the fungus table 9 years ago
chrisgregan cf589b2475 Moved stringtable to unity table 9 years ago
chrisgregan b054107a1b Create SayDialog and MenuDialog is none exists yet 9 years ago
chrisgregan b71e2674f8 Added Spawn method for spawning a game object from a resource 9 years ago
chrisgregan b4b62f22cf Exposed common GameObject methods like Find, Instantiate, Destroy 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
chrisgregan 28469a9119 Display line numbers in Lua error messages 9 years ago
chrisgregan 77504aa59d Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
chrisgregan 39c0bb7236 Added Register Types label in LuaEnvironment inspector 9 years ago
chrisgregan a5f733b3f5 Rename Lua component to LuaEnvironment 9 years ago
chrisgregan 882b6ef65e Renamed RunLua to LuaScript 9 years ago
chrisgregan 1ae1c4bd1d Renamed FungusScript to Lua 9 years ago
chrisgregan 84a1f010bf Renamed FungusInvoke to RunLua 9 years ago
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan a21891c3c8 Register DummyCollection class with MoonSharp in Awake() 9 years ago
chrisgregan c62f4a29a2 Fixed menu buttons not executing target block 9 years ago
chrisgregan baf1e90d5c Fixed c# lists and dictionaries not auto-converting to Lua tables 9 years ago
chrisgregan ee3533ba6d Type factory class for constructing POD types like Color 9 years ago
chrisgregan 887bc54e92 Explicitly register types via text file list 9 years ago
chrisgregan c4e7e0237f Renamed FungusBindings to LuaBindings 9 years ago
chrisgregan d7ff585059 Fixed command name spacing when line numbers shown 9 years ago
chrisgregan 56cd4b213c Initial implementation of FungusScript Lua scripting 9 years ago
chrisgregan e49f77d53f Fixed invoke test scene 9 years ago
chrisgregan fbecad8df8 Fixed line endings on InvokeMethod classes 9 years ago
Timothy Ng dc069367ed Refactored Flowchart.cs to use the more general GetVariable method 9 years ago
Timothy Ng 3af0a9faa2 Command List now displays line numbers 9 years ago
chrisgregan 5eee50529b Added Play Animation State command #378 9 years ago
chrisgregan d581da1a74 Added test for stop audio Say option 9 years ago
chrisgregan 0feb833d3e Fixed Size tag in UI text is not supported #400 9 years ago
chrisgregan 354a0188da Fixed Fade To View can sometimes not work in Unity 5.3 #370 9 years ago
chrisgregan 6dd7c722eb Added SetDraggable2D command #191 9 years ago
chrisgregan 330bc04650 Added WaitInput contribution #276 9 years ago
chrisgregan 8b10420672 Added while loop test 9 years ago
chrisgregan 8e1423e508 While loop nested inside If doesn't loop correctly #354 9 years ago