19 Commits (master)

Author SHA1 Message Date
Steve Halliwell 9d77cd93ea Correct VariableCondition formatting 5 years ago
vjs22334 921ba5ccd7 made requested changes 5 years ago
vjs22334 1736ff1393 validation for empty conditions and improved UI 5 years ago
vjs22334 ca22eb792d basic support for multiple conditions added - WIP 5 years ago
Steve Halliwell f2d1b38490
Collection (#787) 5 years ago
Steve Halliwell 2127dee0e0 Update header license 5 years ago
desktop-maesty/steve 985eae4199 Specialised Editors correctly call base OnEnable 7 years ago
Jorge Ramirez 60bfe84399 Add comparison and setting functionality for the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez 57776a67da Add comparison and setting functionality for the Transform variable 7 years ago
Jorge Ramirez 3035446336 Add comparison and setting functionality for the Texture variable 7 years ago
Jorge Ramirez 27b97990d6 Add comparison and setting functionality for the Sprite variable 7 years ago
Jorge Ramirez 041950b35f Add comparison and setting functionality for the Rigidbody2D variable 7 years ago
Jorge Ramirez 7810fecbf9 Add comparison and setting functionality for the Object variable 7 years ago
Jorge Ramirez e8a19dbcc5 Add comparison and setting functionality for the Material variable 7 years ago
Jorge Ramirez acfba940a9 Add comparison and setting functionality for the Color variable 7 years ago
Jorge Ramirez 110c11f280 Add comparison and setting functionality for the AudioSource variable 7 years ago
Jorge Ramirez 88711d84a6 Add comparison and setting functionality for the Animator variable 7 years ago
Jorge Ramirez c93f81a007 Refactor compare variable system and add comparison for GameObjects 7 years ago
Chris Gregan 73a179484c Fixed custom editor for ElseIf command #630 7 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher cf7b1e8ca3 Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 04b56ab0c7 Refactored runtime code to use IFlowchart exclusively 8 years ago
Christopher 56e413a224 Reorganised Fungus folder structure 8 years ago
Christopher 5495ed8ebf Tidied up editor using statements. 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan f91d12ba4b Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan b616f72548 Added Else If command #77 10 years ago
chrisgregan 944ada64a1 Change #68 Replace Save/Load Globals with Save/Load Variable 10 years ago
chrisgregan f4adbe631d Fixed copy and paste bug with StringData, etc. 10 years ago
chrisgregan 53d2fd1aab Added protected & virtual to core classes for easier inheritance 10 years ago
chrisgregan c6c82dbb44 Reverted variables back to MonoBehavior 10 years ago
chrisgregan 3fd20ed105 Variables are now ScriptableObjects instead of MonoBehaviors 10 years ago
chrisgregan 95a5f79b9c Renamed Fungus.Script namespace to Fungus 10 years ago
chrisgregan 64cf2c346e Renamed FungusVariable to Variable 10 years ago
chrisgregan 62aaaf6011 Renamed FungusCommand to Command 10 years ago
chrisgregan b547553c20 Converted SetVariable and If to use serialized property 10 years ago
chrisgregan 2efceb62ea Implemented If, Else, EndIf logic 10 years ago
chrisgregan e6b845a99f Fungus2 code reorg 10 years ago
chrisgregan c0f1ed9d0e Split Call command into Call and If 10 years ago
chrisgregan 4421d477c4 Option description and <Continue> instead of <None> 10 years ago
chrisgregan c26e81a40c Improved button layout, using foldout 10 years ago
chrisgregan 39258bae2b Renamed Jump to Call 10 years ago
chrisgregan d6ceaa21c9 Set and Jump use BooleanData, IntegerData, etc. 10 years ago
chrisgregan 239b9e7416 Pick variable or constant value 10 years ago
chrisgregan 5b725896a3 Variables are now components 10 years ago