Steve Halliwell
c7aaf954af
Update Changelog
3 years ago
Steve Halliwell
2dbe6a4281
Update Changelog and Version
3 years ago
Steve Halliwell
4b65dc4232
Update Changelog
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# Conflicts:
# Assets/Fungus/Docs/CHANGELOG.txt
3 years ago
Steve Halliwell
8b217496af
Force new portrait in Show to undimmed
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Close #922
3 years ago
Steve Halliwell
e5ac24f769
Move Narrative Log maxCharacters closer to view
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Add test to validate that a limit of 1000 characters does infact result in ... and then ~1000 characters.
3 years ago
CG-Tespy
cb21f31f9e
[Bugfix] Drag Event Handlers Executing for Draggables not Really Being Dragged ( #968 )
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* Draggables are now only treated as dragged based on the state of a bool
Before, when a draggable is being moved even in the editor (or by other things like scroll rects), they can still invoke events. With this fix, we can have the events only execute when they actually are being dragged, be it by the user or some code meant to do said dragging
* Moved Drag event handlers to their own folder
3 years ago
Steve Halliwell
718e6097a3
Camera Fade needs to be cleared before called
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Fixes stack overflow recusion bug when fades are called in a cascading/overlapping fashion.
3 years ago
Steve Halliwell
c6c68eedde
Add ForceMeshUpdate to TextAdapter
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Ensures subsequent calls to tmpro related elements, such as revealed characters, are not stale.
3 years ago
Steve Halliwell
55eed36586
Add NotifyEnd to correct NarrativeLog
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closes #938
Split Narrative Log Examples into WithSave and Simple
# Conflicts:
# Assets/Fungus/Docs/CHANGELOG.txt
3 years ago
Steve Halliwell
744ba85644
Add special case for text variation making no change
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Now when the textvariation is given an empty block, a vary sequence with no elements, correctly return that there is no variation found.
closes #963
# Conflicts:
# Assets/Fungus/Docs/CHANGELOG.txt
3 years ago
Steve Halliwell
23e15af36e
Merge pull request #952 from breadnone/DialogInput-fix
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nextLineInputFlagWon't Always Be True On Mouse Clicks
4 years ago
Steve Halliwell
5fefc47788
Merge pull request #955 from breadnone/DialogInput-ClickAnywhere-fix
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Make nextClickDelay works with ClickAnywhere
4 years ago
Steve Halliwell
54d9d396cd
Cherry-pick WriterAudio.GetSecondsRemaining
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Now on completion of the voice over clip the number of seconds remaining is 0
4 years ago
Steve Halliwell
101f525fa9
Merge pull request #971 from ongjinwen/feature/FixDuplicateBug
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Fix double duplication of blocks with Ctrl+D
4 years ago
Steve Halliwell
579f64e099
Merge pull request #894 from CG-Tespy/_addMissingPropertyDrawers
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Add missing Object property drawers
Update ChangeLog
4 years ago
Steve Halliwell
5bf0e08eee
Update Unreleased Changelog
4 years ago
Steve Halliwell
c0cc2110c9
Update CHANGELOG
...
Bump up to Unity 2019.4.11
4 years ago
Steve Halliwell
8cfb822ddf
Update Changelog
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Change portrait move to front to operate on holder rather than image
Bump Unity bugfix version
4 years ago
Steve Halliwell
fa941241c6
Update Changelog
...
v3.14.5
4 years ago
Steve Halliwell
40c97021b6
Update changelog
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Add CodeCoverage to gitignore
4 years ago
Steve Halliwell
2adf6265f0
Update changelog v3.13.4
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Update AssetStoreTools, Manifest, Project Version
4 years ago
Steve Halliwell
b52cabc123
Fix Collection Contain result missing
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The result boolean field had not been set to serialized so was not showing correctly in the inspector.
4 years ago
Steve Halliwell
faaafb8979
Update Changelog
4 years ago
Steve Halliwell
91bc59c995
Update unreleased CHANGELOG
4 years ago
Steve Halliwell
4860037395
Update ChangeLog and Unity Project Version
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Now at Fungus v3.13.3 and Unity 2019.4.4
4 years ago
Steve Halliwell
4d7888e437
Update Changelog
4 years ago
Steve Halliwell
77a5ea3798
Fix #833
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Add asmdef, update changelog
5 years ago
shalliwell
190278b7ec
Update changelog for 3.13
5 years ago
shalliwell
0ba0940bc6
Update changelog for 3.13.0rc1
5 years ago
Steve Halliwell
bf70752ea7
Update changelog for v3.12.0
5 years ago
Steve Halliwell
79145c8cf3
Update changelog
5 years ago
Chris Gregan
15b47a6013
Update CHANGELOG.txt
5 years ago
desktop-maesty/steve
0d4b5bae00
Additional null checks around Flowchart.selectedBlocks and Flowchart.selectedCommands
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-Nulls are getting into these collections in error. Seems to be due to SelectedBlocks serialising and not being refreshed correctly when something is deleted or removed outside of FlowchartWindow's control or a lingering null from a previous version.
Updated Changelog
6 years ago
desktop-maesty/steve
8ee98305ba
Updated ChangeLog
6 years ago
Chris Gregan
b0c83c454a
Update CHANGELOG.txt
6 years ago
Chris Gregan
6959b0ff4f
Updated changelog for v.3.10.0
6 years ago
Chris Gregan
e2f80c116f
Updated CHANGELOG
6 years ago
Chris Gregan
3f9948d6c5
Updated CHANGELOG and command reference docs
6 years ago
Chris Gregan
392444c842
Updated CHANGELOG.txt
7 years ago
Christopher
08ee94bf2a
Updated change log
8 years ago
Christopher
928089dd14
Small tweaks to changelog
8 years ago
Christopher
2014a71e75
Updated changelog for v3.6.0
8 years ago
Christopher
1ab555308d
Updated changelog
8 years ago
Christopher
e7d92c9c15
Updated changelog
8 years ago
Christopher
6f19c7798b
Reverted project settings to Unity 5.4.1
8 years ago
Christopher
2b7a5c3485
Updated changelog for v3.4.0
8 years ago
Christopher
8abb9f461c
Updated changelog
8 years ago
Christopher
e880c2abe7
Added changelog to main documentation. Added shell script to build docs.
8 years ago
Christopher
b15b107438
Updated readme
8 years ago
Christopher
7eb553de3d
Updated changelog
8 years ago