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Added note about adding scene to the Scenes in Build list

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Christopher 8 years ago
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      Docs/fungus_docs/save_system.md

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Docs/fungus_docs/save_system.md

@ -82,6 +82,8 @@ There are 4 main properties that you might want to configure in the Save Menu.
- Auto Save: Automatically save the game to disk at every Save Point. When this option is enabled the Save and Load buttons are disabled. - Auto Save: Automatically save the game to disk at every Save Point. When this option is enabled the Save and Load buttons are disabled.
- Restart Deletes Save: Delete the save data from disk when the player restarts the game. This is useful when testing your game to ensure you’re starting from a blank save state. - Restart Deletes Save: Delete the save data from disk when the player restarts the game. This is useful when testing your game to ensure you’re starting from a blank save state.
N.B. If your game uses multiple scenes (e.g. via the Load Scene command), make sure to add all the scene to the Scenes in Build list in the [Build Settings](https://docs.unity3d.com/Manual/BuildSettings.html).
## Save button ## {#save_save_button} ## Save button ## {#save_save_button}
Pressing the Save button causes the current Save History to be serialized to JSON text and written to persistent storage via the PlayerPrefs class. Pressing the Save button causes the current Save History to be serialized to JSON text and written to persistent storage via the PlayerPrefs class.

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