Christopher
8 years ago
3 changed files with 34 additions and 0 deletions
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Used by the Flowchart window to serialize the currently active Flowchart object |
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/// so that the same Flowchart can be displayed while editing & playing. |
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/// </summary> |
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public interface IFungusState |
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{ |
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/// <summary> |
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/// The currently selected Flowchart. |
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/// </summary> |
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Flowchart SelectedFlowchart { get; set; } |
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} |
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} |
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fileFormatVersion: 2 |
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guid: 36cb688eedcc4436780e68405a4ba494 |
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timeCreated: 1474015940 |
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licenseType: Free |
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MonoImporter: |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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