diff --git a/Assets/Fungus/Flowchart/Scripts/FungusState.cs b/Assets/Fungus/Flowchart/Scripts/FungusState.cs index 65438659..a530bb1f 100644 --- a/Assets/Fungus/Flowchart/Scripts/FungusState.cs +++ b/Assets/Fungus/Flowchart/Scripts/FungusState.cs @@ -13,6 +13,11 @@ namespace Fungus public class FungusState : MonoBehaviour { [SerializeField] protected Flowchart selectedFlowchart; + + #region IFungusState implementation + public virtual Flowchart SelectedFlowchart { get { return selectedFlowchart; } set { selectedFlowchart = value; } } + + #endregion } } \ No newline at end of file diff --git a/Assets/Tests/Lua/IFungusState.cs b/Assets/Tests/Lua/IFungusState.cs new file mode 100644 index 00000000..31456586 --- /dev/null +++ b/Assets/Tests/Lua/IFungusState.cs @@ -0,0 +1,17 @@ +using UnityEngine; +using System.Collections; + +namespace Fungus +{ + /// + /// Used by the Flowchart window to serialize the currently active Flowchart object + /// so that the same Flowchart can be displayed while editing & playing. + /// + public interface IFungusState + { + /// + /// The currently selected Flowchart. + /// + Flowchart SelectedFlowchart { get; set; } + } +} \ No newline at end of file diff --git a/Assets/Tests/Lua/IFungusState.cs.meta b/Assets/Tests/Lua/IFungusState.cs.meta new file mode 100644 index 00000000..50745bf6 --- /dev/null +++ b/Assets/Tests/Lua/IFungusState.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 36cb688eedcc4436780e68405a4ba494 +timeCreated: 1474015940 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: