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using UnityEditor;
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using Rotorz.ReorderableList;
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using System.Linq;
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namespace Fungus
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{
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[CustomEditor (typeof(FungusScript))]
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public class FungusScriptEditor : Editor
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{
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protected SerializedProperty runSlowInEditorProp;
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protected SerializedProperty runSlowDurationProp;
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protected SerializedProperty colorCommandsProp;
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protected SerializedProperty hideComponentsProp;
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protected SerializedProperty variablesProp;
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protected virtual void OnEnable()
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{
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runSlowInEditorProp = serializedObject.FindProperty("runSlowInEditor");
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runSlowDurationProp = serializedObject.FindProperty("runSlowDuration");
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colorCommandsProp = serializedObject.FindProperty("colorCommands");
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hideComponentsProp = serializedObject.FindProperty("hideComponents");
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variablesProp = serializedObject.FindProperty("variables");
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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FungusScript fungusScript = target as FungusScript;
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fungusScript.UpdateHideFlags();
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EditorGUILayout.PropertyField(runSlowInEditorProp);
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EditorGUILayout.PropertyField(runSlowDurationProp);
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EditorGUILayout.PropertyField(colorCommandsProp);
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EditorGUILayout.PropertyField(hideComponentsProp);
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GUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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if (GUILayout.Button("Open Editor"))
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{
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EditorWindow.GetWindow(typeof(FungusScriptWindow), false, "Fungus Script");
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}
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GUILayout.FlexibleSpace();
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GUILayout.EndHorizontal();
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serializedObject.ApplyModifiedProperties();
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}
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public virtual void DrawVariablesGUI()
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{
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serializedObject.Update();
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FungusScript t = target as FungusScript;
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if (!t.variablesExpanded)
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{
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if (GUILayout.Button ("Variables", GUILayout.Height(24)))
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{
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t.variablesExpanded = true;
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}
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}
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else
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{
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Rect listRect = new Rect();
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if (t.variables.Count > 0)
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{
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ReorderableListGUI.Title("Variables");
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VariableListAdaptor adaptor = new VariableListAdaptor(variablesProp, 0);
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ReorderableListFlags flags = ReorderableListFlags.DisableContextMenu | ReorderableListFlags.HideAddButton;
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if (Application.isPlaying)
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{
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flags |= ReorderableListFlags.HideRemoveButtons;
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}
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ReorderableListControl.DrawControlFromState(adaptor, null, flags);
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listRect = GUILayoutUtility.GetLastRect();
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}
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else
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{
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GUILayoutUtility.GetRect(300, 24);
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listRect = GUILayoutUtility.GetLastRect();
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listRect.y += 20;
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}
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float plusWidth = 32;
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float plusHeight = 24;
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Rect buttonRect = listRect;
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float buttonHeight = 24;
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buttonRect.x = 4;
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buttonRect.y -= buttonHeight - 1;
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buttonRect.height = buttonHeight;
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if (!Application.isPlaying)
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{
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buttonRect.width -= 30;
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}
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if (GUI.Button (buttonRect, "Variables"))
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{
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t.variablesExpanded = false;
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}
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Rect plusRect = listRect;
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plusRect.x += plusRect.width - plusWidth;
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plusRect.y -= plusHeight - 1;
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plusRect.width = plusWidth;
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plusRect.height = plusHeight;
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if (!Application.isPlaying && GUI.Button(plusRect, FungusEditorResources.texAddButton))
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{
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GenericMenu menu = new GenericMenu ();
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menu.AddItem(new GUIContent ("Boolean"), false, AddVariable<BooleanVariable>, t);
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menu.AddItem (new GUIContent ("Integer"), false, AddVariable<IntegerVariable>, t);
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menu.AddItem (new GUIContent ("Float"), false, AddVariable<FloatVariable>, t);
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menu.AddItem (new GUIContent ("String"), false, AddVariable<StringVariable>, t);
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menu.ShowAsContext ();
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}
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}
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serializedObject.ApplyModifiedProperties();
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}
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protected virtual void AddVariable<T>(object obj) where T : Variable
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{
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FungusScript fungusScript = obj as FungusScript;
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if (fungusScript == null)
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{
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return;
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}
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Undo.RecordObject(fungusScript, "Add Variable");
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T newVariable = fungusScript.gameObject.AddComponent<T>();
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newVariable.key = fungusScript.GetUniqueVariableKey("");
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fungusScript.variables.Add(newVariable);
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}
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}
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}
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