An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System.Collections;
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namespace Fungus
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{
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[CommandInfo("Audio",
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"Stop Music",
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"Stops the currently playing game music.")]
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[AddComponentMenu("")]
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public class StopMusic : Command
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{
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public override void OnEnter()
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{
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MusicController musicController = MusicController.GetInstance();
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if (musicController != null)
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{
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musicController.StopMusic();
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}
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Continue();
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}
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public override Color GetButtonColor()
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{
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return new Color32(242, 209, 176, 255);
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}
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}
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}
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