An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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29 lines
535 B

using UnityEngine;
using System.Collections;
namespace Fungus
{
[CommandInfo("Audio",
"Stop Music",
"Stops the currently playing game music.")]
[AddComponentMenu("")]
public class StopMusic : Command
{
public override void OnEnter()
{
MusicController musicController = MusicController.GetInstance();
if (musicController != null)
{
musicController.StopMusic();
}
Continue();
}
public override Color GetButtonColor()
{
return new Color32(242, 209, 176, 255);
}
}
}