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using UnityEditor;
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using UnityEditorInternal;
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Rotorz.ReorderableList;
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namespace Fungus
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{
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[CustomEditor (typeof(Sequence))]
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public class SequenceEditor : Editor
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{
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protected class SetEventHandlerOperation
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{
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public Sequence sequence;
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public Type eventHandlerType;
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}
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protected class AddCommandOperation
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{
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public Sequence sequence;
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public Type commandType;
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public int index;
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}
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public virtual void DrawSequenceGUI(FungusScript fungusScript)
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{
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serializedObject.Update();
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Sequence sequence = target as Sequence;
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SerializedProperty descriptionProp = serializedObject.FindProperty("description");
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EditorGUILayout.PropertyField(descriptionProp);
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SerializedProperty runSlowInEditorProp = serializedObject.FindProperty("runSlowInEditor");
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EditorGUILayout.PropertyField(runSlowInEditorProp);
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DrawEventHandlerGUI(fungusScript);
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UpdateIndentLevels(sequence);
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SerializedProperty sequenceNameProperty = serializedObject.FindProperty("sequenceName");
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Rect sequenceLabelRect = new Rect(45, 5, 120, 16);
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EditorGUI.LabelField(sequenceLabelRect, new GUIContent("Sequence Name"));
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Rect sequenceNameRect = new Rect(45, 21, 180, 16);
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EditorGUI.PropertyField(sequenceNameRect, sequenceNameProperty, new GUIContent(""));
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// Ensure sequence name is unique for this Fungus Script
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string uniqueName = fungusScript.GetUniqueSequenceKey(sequenceNameProperty.stringValue, sequence);
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if (uniqueName != sequence.sequenceName)
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{
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sequenceNameProperty.stringValue = uniqueName;
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}
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SerializedProperty commandListProperty = serializedObject.FindProperty("commandList");
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ReorderableListGUI.Title("Commands");
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CommandListAdaptor adaptor = new CommandListAdaptor(commandListProperty, 0);
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adaptor.nodeRect = sequence.nodeRect;
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ReorderableListFlags flags = ReorderableListFlags.HideAddButton | ReorderableListFlags.HideRemoveButtons | ReorderableListFlags.DisableContextMenu;
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ReorderableListControl.DrawControlFromState(adaptor, null, flags);
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if (Event.current.type == EventType.ContextClick)
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{
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ShowContextMenu();
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}
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if (sequence == fungusScript.selectedSequence)
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{
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// Show add command button
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{
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GUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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if (GUILayout.Button(FungusEditorResources.texAddButton))
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{
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ShowCommandMenu();
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}
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GUILayout.EndHorizontal();
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}
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}
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// Remove any null entries in the command list.
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// This can happen when a command class is deleted or renamed.
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for (int i = commandListProperty.arraySize - 1; i >= 0; --i)
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{
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SerializedProperty commandProperty = commandListProperty.GetArrayElementAtIndex(i);
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if (commandProperty.objectReferenceValue == null)
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{
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commandListProperty.DeleteArrayElementAtIndex(i);
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}
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}
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serializedObject.ApplyModifiedProperties();
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}
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protected void DrawEventHandlerGUI(FungusScript fungusScript)
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{
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// Show available Event Handlers in a drop down list with type of current
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// event handler selected.
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List<System.Type> eventHandlerTypes = EditorExtensions.FindDerivedTypes(typeof(EventHandler)).ToList();
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Sequence sequence = target as Sequence;
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System.Type currentType = null;
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if (sequence.eventHandler != null)
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{
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currentType = sequence.eventHandler.GetType();
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}
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string currentHandlerName = "<None>";
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if (currentType != null)
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{
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EventHandlerInfoAttribute info = EventHandler.GetEventHandlerInfo(currentType);
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currentHandlerName = info.EventHandlerName;
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}
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.PrefixLabel(new GUIContent("Execute On Event"));
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if (GUILayout.Button(new GUIContent(currentHandlerName), EditorStyles.popup))
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{
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SetEventHandlerOperation noneOperation = new SetEventHandlerOperation();
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noneOperation.sequence = sequence;
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noneOperation.eventHandlerType = null;
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GenericMenu eventHandlerMenu = new GenericMenu();
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eventHandlerMenu.AddItem(new GUIContent("None"), false, OnSelectEventHandler, noneOperation);
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// Add event handlers with no category first
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foreach (System.Type type in eventHandlerTypes)
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{
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EventHandlerInfoAttribute info = EventHandler.GetEventHandlerInfo(type);
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if (info.Category.Length == 0)
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{
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SetEventHandlerOperation operation = new SetEventHandlerOperation();
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operation.sequence = sequence;
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operation.eventHandlerType = type;
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eventHandlerMenu.AddItem(new GUIContent(info.EventHandlerName), false, OnSelectEventHandler, operation);
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}
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}
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// Add event handlers with a category afterwards
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foreach (System.Type type in eventHandlerTypes)
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{
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EventHandlerInfoAttribute info = EventHandler.GetEventHandlerInfo(type);
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if (info.Category.Length > 0)
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{
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SetEventHandlerOperation operation = new SetEventHandlerOperation();
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operation.sequence = sequence;
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operation.eventHandlerType = type;
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string typeName = info.Category + "/" + info.EventHandlerName;
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eventHandlerMenu.AddItem(new GUIContent(typeName), false, OnSelectEventHandler, operation);
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}
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}
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eventHandlerMenu.ShowAsContext();
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}
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EditorGUILayout.EndHorizontal();
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if (sequence.eventHandler != null)
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{
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EventHandlerEditor eventHandlerEditor = Editor.CreateEditor(sequence.eventHandler) as EventHandlerEditor;
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eventHandlerEditor.DrawInspectorGUI();
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DestroyImmediate(eventHandlerEditor);
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}
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}
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protected void OnSelectEventHandler(object obj)
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{
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SetEventHandlerOperation operation = obj as SetEventHandlerOperation;
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Sequence sequence = operation.sequence;
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System.Type selectedType = operation.eventHandlerType;
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if (sequence == null)
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{
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return;
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}
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Undo.RecordObject(sequence, "Set Start Event");
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if (sequence.eventHandler != null)
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{
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Undo.DestroyObjectImmediate(sequence.eventHandler);
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}
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if (selectedType != null)
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{
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EventHandler newHandler = Undo.AddComponent(sequence.gameObject, selectedType) as EventHandler;
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newHandler.parentSequence = sequence;
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sequence.eventHandler = newHandler;
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}
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}
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protected virtual void UpdateIndentLevels(Sequence sequence)
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{
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int indentLevel = 0;
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foreach(Command command in sequence.commandList)
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{
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if (command == null)
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{
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continue;
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}
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indentLevel += command.GetPreIndent();
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command.indentLevel = Math.Max(indentLevel, 0);
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indentLevel += command.GetPostIndent();
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}
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}
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static public void SequenceField(SerializedProperty property, GUIContent label, GUIContent nullLabel, FungusScript fungusScript)
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{
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if (fungusScript == null)
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{
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return;
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}
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Sequence sequence = property.objectReferenceValue as Sequence;
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// Build dictionary of child sequences
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List<GUIContent> sequenceNames = new List<GUIContent>();
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int selectedIndex = 0;
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sequenceNames.Add(nullLabel);
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Sequence[] sequences = fungusScript.GetComponentsInChildren<Sequence>(true);
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for (int i = 0; i < sequences.Length; ++i)
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{
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sequenceNames.Add(new GUIContent(sequences[i].sequenceName));
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if (sequence == sequences[i])
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{
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selectedIndex = i + 1;
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}
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}
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selectedIndex = EditorGUILayout.Popup(label, selectedIndex, sequenceNames.ToArray());
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if (selectedIndex == 0)
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{
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sequence = null; // Option 'None'
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}
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else
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{
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sequence = sequences[selectedIndex - 1];
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}
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property.objectReferenceValue = sequence;
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}
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static public Sequence SequenceField(Rect position, GUIContent nullLabel, FungusScript fungusScript, Sequence sequence)
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{
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if (fungusScript == null)
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{
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return null;
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}
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Sequence result = sequence;
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// Build dictionary of child sequences
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List<GUIContent> sequenceNames = new List<GUIContent>();
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int selectedIndex = 0;
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sequenceNames.Add(nullLabel);
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Sequence[] sequences = fungusScript.GetComponentsInChildren<Sequence>();
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for (int i = 0; i < sequences.Length; ++i)
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{
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sequenceNames.Add(new GUIContent(sequences[i].name));
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if (sequence == sequences[i])
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{
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selectedIndex = i + 1;
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}
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}
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selectedIndex = EditorGUI.Popup(position, selectedIndex, sequenceNames.ToArray());
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if (selectedIndex == 0)
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{
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result = null; // Option 'None'
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}
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else
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{
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result = sequences[selectedIndex - 1];
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}
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return result;
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}
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// Compare delegate for sorting the list of command attributes
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static int CompareCommandAttributes(KeyValuePair<System.Type, CommandInfoAttribute> x, KeyValuePair<System.Type, CommandInfoAttribute> y)
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{
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int compare = (x.Value.Category.CompareTo(y.Value.Category));
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if (compare == 0)
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{
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compare = (x.Value.CommandName.CompareTo(y.Value.CommandName));
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}
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return compare;
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}
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void ShowCommandMenu()
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{
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Sequence sequence = target as Sequence;
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int index = sequence.commandList.Count;
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GenericMenu commandMenu = new GenericMenu();
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// Build menu list
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List<System.Type> menuTypes = EditorExtensions.FindDerivedTypes(typeof(Command)).ToList();
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List<KeyValuePair<System.Type, CommandInfoAttribute>> filteredAttributes = GetFilteredCommandInfoAttribute(menuTypes);
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filteredAttributes.Sort( CompareCommandAttributes );
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foreach(var keyPair in filteredAttributes)
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{
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AddCommandOperation commandOperation = new AddCommandOperation();
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commandOperation.sequence = sequence;
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commandOperation.commandType = keyPair.Key;
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commandOperation.index = index;
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GUIContent menuItem;
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if (keyPair.Value.Category == "")
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{
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menuItem = new GUIContent(keyPair.Value.CommandName);
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}
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else
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{
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menuItem = new GUIContent (keyPair.Value.Category + "/" + keyPair.Value.CommandName);
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}
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commandMenu.AddItem(menuItem, false, AddCommandCallback, commandOperation);
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}
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commandMenu.ShowAsContext();
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}
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List<KeyValuePair<System.Type,CommandInfoAttribute>> GetFilteredCommandInfoAttribute(List<System.Type> menuTypes)
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{
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Dictionary<string, KeyValuePair<System.Type, CommandInfoAttribute>> filteredAttributes = new Dictionary<string, KeyValuePair<System.Type, CommandInfoAttribute>>();
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foreach (System.Type type in menuTypes)
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{
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object[] attributes = type.GetCustomAttributes(false);
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foreach (object obj in attributes)
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{
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CommandInfoAttribute infoAttr = obj as CommandInfoAttribute;
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if (infoAttr != null)
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{
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string dictionaryName = string.Format("{0}/{1}", infoAttr.Category, infoAttr.CommandName);
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int existingItemPriority = -1;
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if (filteredAttributes.ContainsKey(dictionaryName))
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{
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existingItemPriority = filteredAttributes[dictionaryName].Value.Priority;
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}
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if (infoAttr.Priority > existingItemPriority)
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{
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KeyValuePair<System.Type, CommandInfoAttribute> keyValuePair = new KeyValuePair<System.Type, CommandInfoAttribute>(type, infoAttr);
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filteredAttributes[dictionaryName] = keyValuePair;
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}
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}
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}
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}
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return filteredAttributes.Values.ToList<KeyValuePair<System.Type,CommandInfoAttribute>>();
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}
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void AddCommandCallback(object obj)
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{
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AddCommandOperation commandOperation = obj as AddCommandOperation;
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Sequence sequence = commandOperation.sequence;
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if (sequence == null)
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{
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return;
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}
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sequence.GetFungusScript().ClearSelectedCommands();
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Command newCommand = Undo.AddComponent(sequence.gameObject, commandOperation.commandType) as Command;
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sequence.GetFungusScript().AddSelectedCommand(newCommand);
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newCommand.parentSequence = sequence;
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// Let command know it has just been added to the sequence
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newCommand.OnCommandAdded(sequence);
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Undo.RecordObject(sequence, "Set command type");
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if (commandOperation.index < sequence.commandList.Count - 1)
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{
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sequence.commandList[commandOperation.index] = newCommand;
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}
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else
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{
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sequence.commandList.Add(newCommand);
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}
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}
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public void ShowContextMenu()
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{
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Sequence sequence = target as Sequence;
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FungusScript fungusScript = sequence.GetFungusScript();
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if (fungusScript == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool showCut = false;
|
|
|
|
bool showCopy = false;
|
|
|
|
bool showDelete = false;
|
|
|
|
bool showPaste = false;
|
|
|
|
|
|
|
|
if (fungusScript.selectedCommands.Count > 0)
|
|
|
|
{
|
|
|
|
showCut = true;
|
|
|
|
showCopy = true;
|
|
|
|
showDelete = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance();
|
|
|
|
|
|
|
|
if (commandCopyBuffer.HasCommands())
|
|
|
|
{
|
|
|
|
showPaste = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
GenericMenu commandMenu = new GenericMenu();
|
|
|
|
|
|
|
|
if (showCut)
|
|
|
|
{
|
|
|
|
commandMenu.AddItem (new GUIContent ("Cut"), false, Cut);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
commandMenu.AddDisabledItem(new GUIContent ("Cut"));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (showCopy)
|
|
|
|
{
|
|
|
|
commandMenu.AddItem (new GUIContent ("Copy"), false, Copy);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
commandMenu.AddDisabledItem(new GUIContent ("Copy"));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (showPaste)
|
|
|
|
{
|
|
|
|
commandMenu.AddItem (new GUIContent ("Paste"), false, Paste);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
commandMenu.AddDisabledItem(new GUIContent ("Paste"));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (showDelete)
|
|
|
|
{
|
|
|
|
commandMenu.AddItem (new GUIContent ("Delete"), false, Delete);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
commandMenu.AddDisabledItem(new GUIContent ("Delete"));
|
|
|
|
}
|
|
|
|
|
|
|
|
commandMenu.AddSeparator("");
|
|
|
|
|
|
|
|
commandMenu.AddItem (new GUIContent ("Select All"), false, SelectAll);
|
|
|
|
commandMenu.AddItem (new GUIContent ("Select None"), false, SelectNone);
|
|
|
|
|
|
|
|
commandMenu.ShowAsContext();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void SelectAll()
|
|
|
|
{
|
|
|
|
Sequence sequence = target as Sequence;
|
|
|
|
FungusScript fungusScript = sequence.GetFungusScript();
|
|
|
|
|
|
|
|
if (fungusScript == null ||
|
|
|
|
fungusScript.selectedSequence == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fungusScript.ClearSelectedCommands();
|
|
|
|
Undo.RecordObject(fungusScript, "Select All");
|
|
|
|
foreach (Command command in fungusScript.selectedSequence.commandList)
|
|
|
|
{
|
|
|
|
fungusScript.AddSelectedCommand(command);
|
|
|
|
}
|
|
|
|
|
|
|
|
Repaint();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void SelectNone()
|
|
|
|
{
|
|
|
|
Sequence sequence = target as Sequence;
|
|
|
|
FungusScript fungusScript = sequence.GetFungusScript();
|
|
|
|
|
|
|
|
if (fungusScript == null ||
|
|
|
|
fungusScript.selectedSequence == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Undo.RecordObject(fungusScript, "Select None");
|
|
|
|
fungusScript.ClearSelectedCommands();
|
|
|
|
|
|
|
|
Repaint();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void Cut()
|
|
|
|
{
|
|
|
|
Copy();
|
|
|
|
Delete();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void Copy()
|
|
|
|
{
|
|
|
|
Sequence sequence = target as Sequence;
|
|
|
|
FungusScript fungusScript = sequence.GetFungusScript();
|
|
|
|
|
|
|
|
if (fungusScript == null ||
|
|
|
|
fungusScript.selectedSequence == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance();
|
|
|
|
commandCopyBuffer.Clear();
|
|
|
|
|
|
|
|
// Scan through all commands in execution order to see if each needs to be copied
|
|
|
|
foreach (Command command in fungusScript.selectedSequence.commandList)
|
|
|
|
{
|
|
|
|
if (fungusScript.selectedCommands.Contains(command))
|
|
|
|
{
|
|
|
|
System.Type type = command.GetType();
|
|
|
|
Command newCommand = Undo.AddComponent(commandCopyBuffer.gameObject, type) as Command;
|
|
|
|
System.Reflection.FieldInfo[] fields = type.GetFields();
|
|
|
|
foreach (System.Reflection.FieldInfo field in fields)
|
|
|
|
{
|
|
|
|
field.SetValue(newCommand, field.GetValue(command));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void Paste()
|
|
|
|
{
|
|
|
|
Sequence sequence = target as Sequence;
|
|
|
|
FungusScript fungusScript = sequence.GetFungusScript();
|
|
|
|
|
|
|
|
if (fungusScript == null ||
|
|
|
|
fungusScript.selectedSequence == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance();
|
|
|
|
|
|
|
|
// Find where to paste commands in sequence (either at end or after last selected command)
|
|
|
|
int pasteIndex = fungusScript.selectedSequence.commandList.Count;
|
|
|
|
if (fungusScript.selectedCommands.Count > 0)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fungusScript.selectedSequence.commandList.Count; ++i)
|
|
|
|
{
|
|
|
|
Command command = fungusScript.selectedSequence.commandList[i];
|
|
|
|
|
|
|
|
foreach (Command selectedCommand in fungusScript.selectedCommands)
|
|
|
|
{
|
|
|
|
if (command == selectedCommand)
|
|
|
|
{
|
|
|
|
pasteIndex = i + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
foreach (Command command in commandCopyBuffer.GetCommands())
|
|
|
|
{
|
|
|
|
// Using the Editor copy / paste functionality instead instead of reflection
|
|
|
|
// because this does a deep copy of the command properties.
|
|
|
|
if (ComponentUtility.CopyComponent(command))
|
|
|
|
{
|
|
|
|
if (ComponentUtility.PasteComponentAsNew(fungusScript.gameObject))
|
|
|
|
{
|
|
|
|
Command[] commands = fungusScript.GetComponents<Command>();
|
|
|
|
Command pastedCommand = commands.Last<Command>();
|
|
|
|
if (pastedCommand != null)
|
|
|
|
{
|
|
|
|
fungusScript.selectedSequence.commandList.Insert(pasteIndex++, pastedCommand);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// This stops the user pasting the command manually into another game object.
|
|
|
|
ComponentUtility.CopyComponent(fungusScript.transform);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Repaint();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void Delete()
|
|
|
|
{
|
|
|
|
Sequence sequence = target as Sequence;
|
|
|
|
FungusScript fungusScript = sequence.GetFungusScript();
|
|
|
|
|
|
|
|
if (fungusScript == null ||
|
|
|
|
fungusScript.selectedSequence == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = fungusScript.selectedSequence.commandList.Count - 1; i >= 0; --i)
|
|
|
|
{
|
|
|
|
Command command = fungusScript.selectedSequence.commandList[i];
|
|
|
|
foreach (Command selectedCommand in fungusScript.selectedCommands)
|
|
|
|
{
|
|
|
|
if (command == selectedCommand)
|
|
|
|
{
|
|
|
|
command.OnCommandRemoved(sequence);
|
|
|
|
|
|
|
|
Undo.RecordObject(fungusScript.selectedSequence, "Delete");
|
|
|
|
fungusScript.selectedSequence.commandList.RemoveAt(i);
|
|
|
|
Undo.DestroyObjectImmediate(command);
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Undo.RecordObject(fungusScript, "Delete");
|
|
|
|
fungusScript.ClearSelectedCommands();
|
|
|
|
|
|
|
|
Repaint();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|