|
|
|
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
|
|
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
using UnityEngine.Serialization;
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Rotates a game object to the specified angles over time.
|
|
|
|
/// </summary>
|
|
|
|
[CommandInfo("iTween",
|
|
|
|
"Rotate To",
|
|
|
|
"Rotates a game object to the specified angles over time.")]
|
|
|
|
[AddComponentMenu("")]
|
|
|
|
[ExecuteInEditMode]
|
|
|
|
public class RotateTo : iTweenCommand
|
|
|
|
{
|
|
|
|
[Tooltip("Target transform that the GameObject will rotate to")]
|
|
|
|
[SerializeField] protected TransformData _toTransform;
|
|
|
|
|
|
|
|
[Tooltip("Target rotation that the GameObject will rotate to, if no To Transform is set")]
|
|
|
|
[SerializeField] protected Vector3Data _toRotation;
|
|
|
|
|
|
|
|
[Tooltip("Whether to animate in world space or relative to the parent. False by default.")]
|
|
|
|
[SerializeField] protected bool isLocal;
|
|
|
|
|
|
|
|
#region Public members
|
|
|
|
|
|
|
|
public override void DoTween()
|
|
|
|
{
|
|
|
|
Hashtable tweenParams = new Hashtable();
|
|
|
|
tweenParams.Add("name", _tweenName.Value);
|
|
|
|
if (_toTransform.Value == null)
|
|
|
|
{
|
|
|
|
tweenParams.Add("rotation", _toRotation.Value);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
tweenParams.Add("rotation", _toTransform.Value);
|
|
|
|
}
|
|
|
|
tweenParams.Add("time", _duration.Value);
|
|
|
|
tweenParams.Add("easetype", easeType);
|
|
|
|
tweenParams.Add("looptype", loopType);
|
|
|
|
tweenParams.Add("isLocal", isLocal);
|
|
|
|
tweenParams.Add("oncomplete", "OniTweenComplete");
|
|
|
|
tweenParams.Add("oncompletetarget", gameObject);
|
|
|
|
tweenParams.Add("oncompleteparams", this);
|
|
|
|
iTween.RotateTo(_targetObject.Value, tweenParams);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region Backwards compatibility
|
|
|
|
|
|
|
|
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
|
|
|
|
[HideInInspector] [FormerlySerializedAs("toRotation")] public Vector3 toRotationOLD;
|
|
|
|
|
|
|
|
protected override void OnEnable()
|
|
|
|
{
|
|
|
|
base.OnEnable();
|
|
|
|
|
|
|
|
if (toTransformOLD != null)
|
|
|
|
{
|
|
|
|
_toTransform.Value = toTransformOLD;
|
|
|
|
toTransformOLD = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (toRotationOLD != default(Vector3))
|
|
|
|
{
|
|
|
|
_toRotation.Value = toRotationOLD;
|
|
|
|
toRotationOLD = default(Vector3);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
}
|