An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System.Collections;
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namespace Fungus
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{
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[CommandInfo("Audio",
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"Play Music",
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"Plays game music. If any game music is already playing, it is stopped. Music continues playing across scene loads.")]
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public class PlayMusic : Command
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{
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public AudioClip musicClip;
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public override void OnEnter()
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{
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MusicController musicController = MusicController.GetInstance();
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if (musicController != null)
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{
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musicController.PlayMusic(musicClip);
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}
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Continue();
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}
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public override string GetSummary()
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{
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if (musicClip == null)
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{
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return "Error: No music clip selected";
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}
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return musicClip.name;
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}
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public override Color GetButtonColor()
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{
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return new Color32(242, 209, 176, 255);
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}
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}
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}
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