An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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36 lines
731 B

using UnityEngine;
using System.Collections;
namespace Fungus.Script
{
[CommandInfo("Audio",
"Play Music",
"Plays game music. If any game music is already playing, it is stopped. Music continues playing across scene loads.",
242, 209, 176)]
public class PlayMusic : FungusCommand
{
public AudioClip musicClip;
public override void OnEnter()
{
MusicController musicController = MusicController.GetInstance();
if (musicController != null)
{
musicController.PlayMusic(musicClip);
}
Continue();
}
public override string GetSummary()
{
if (musicClip == null)
{
return "Error: No music clip selected";
}
return musicClip.name;
}
}
}