An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System;
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using System.Collections;
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namespace Fungus.Script
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{
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public class FungusVariable : MonoBehaviour
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{
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public VariableScope scope;
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public string key;
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}
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public enum VariableType
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{
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Boolean,
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Integer,
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Float,
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String
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};
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public enum VariableScope
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{
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Local,
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Global
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};
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[Serializable]
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public class VariableData
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{
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}
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[Serializable]
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public class BooleanData : VariableData
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{
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public bool value;
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}
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[Serializable]
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public class IntegerData : VariableData
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{
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public int value;
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}
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[Serializable]
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public class FloatData : VariableData
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{
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public float value;
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}
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[Serializable]
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public class StringData : VariableData
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{
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public string value;
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}
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}
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