An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System;
using System.Collections;
namespace Fungus.Script
{
public class FungusVariable : MonoBehaviour
{
public VariableScope scope;
public string key;
}
public enum VariableType
{
Boolean,
Integer,
Float,
String
};
public enum VariableScope
{
Local,
Global
};
[Serializable]
public class VariableData
{
}
[Serializable]
public class BooleanData : VariableData
{
public bool value;
}
[Serializable]
public class IntegerData : VariableData
{
public int value;
}
[Serializable]
public class FloatData : VariableData
{
public float value;
}
[Serializable]
public class StringData : VariableData
{
public string value;
}
}