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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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using System.Collections.Generic;
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namespace Fungus
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{
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public abstract class VariableCondition : Condition
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{
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[Tooltip("The type of comparison to be performed")]
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[SerializeField] protected CompareOperator compareOperator;
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[Tooltip("Variable to use in expression")]
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[VariableProperty(typeof(BooleanVariable),
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typeof(IntegerVariable),
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typeof(FloatVariable),
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typeof(StringVariable),
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typeof(AnimatorVariable),
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typeof(AudioSourceVariable),
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typeof(ColorVariable),
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typeof(GameObjectVariable),
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typeof(MaterialVariable),
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typeof(ObjectVariable),
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typeof(Rigidbody2DVariable),
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typeof(SpriteVariable),
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typeof(TextureVariable),
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typeof(TransformVariable),
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typeof(Vector2Variable),
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typeof(Vector3Variable))]
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[SerializeField] protected Variable variable;
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[Tooltip("Boolean value to compare against")]
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[SerializeField] protected BooleanData booleanData;
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[Tooltip("Integer value to compare against")]
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[SerializeField] protected IntegerData integerData;
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[Tooltip("Float value to compare against")]
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[SerializeField] protected FloatData floatData;
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[Tooltip("String value to compare against")]
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[SerializeField] protected StringDataMulti stringData;
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[Tooltip("Animator value to compare against")]
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[SerializeField] protected AnimatorData animatorData;
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[Tooltip("AudioSource value to compare against")]
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[SerializeField] protected AudioSourceData audioSourceData;
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[Tooltip("Color value to compare against")]
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[SerializeField] protected ColorData colorData;
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[Tooltip("GameObject value to compare against")]
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[SerializeField] protected GameObjectData gameObjectData;
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[Tooltip("Material value to compare against")]
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[SerializeField] protected MaterialData materialData;
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[Tooltip("Object value to compare against")]
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[SerializeField] protected ObjectData objectData;
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[Tooltip("Rigidbody2D value to compare against")]
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[SerializeField] protected Rigidbody2DData rigidbody2DData;
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[Tooltip("Sprite value to compare against")]
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[SerializeField] protected SpriteData spriteData;
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[Tooltip("Texture value to compare against")]
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[SerializeField] protected TextureData textureData;
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[Tooltip("Transform value to compare against")]
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[SerializeField] protected TransformData transformData;
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[Tooltip("Vector2 value to compare against")]
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[SerializeField] protected Vector2Data vector2Data;
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[Tooltip("Vector3 value to compare against")]
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[SerializeField] protected Vector3Data vector3Data;
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protected override bool EvaluateCondition()
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{
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if (variable == null)
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{
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return false;
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}
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bool condition = false;
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var t = variable.GetType();
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if (t == typeof(BooleanVariable))
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{
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BooleanVariable booleanVariable = (variable as BooleanVariable);
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condition = booleanVariable.Evaluate(compareOperator, booleanData.Value);
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}
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else if (t == typeof(IntegerVariable))
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{
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IntegerVariable integerVariable = (variable as IntegerVariable);
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condition = integerVariable.Evaluate(compareOperator, integerData.Value);
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}
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else if (t == typeof(FloatVariable))
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{
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FloatVariable floatVariable = (variable as FloatVariable);
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condition = floatVariable.Evaluate(compareOperator, floatData.Value);
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}
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else if (t == typeof(StringVariable))
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{
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StringVariable stringVariable = (variable as StringVariable);
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condition = stringVariable.Evaluate(compareOperator, stringData.Value);
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}
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else if (t == typeof(AnimatorVariable))
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{
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AnimatorVariable animatorVariable = (variable as AnimatorVariable);
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condition = animatorVariable.Evaluate(compareOperator, animatorData.Value);
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}
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else if (t == typeof(AudioSourceVariable))
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{
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AudioSourceVariable audioSourceVariable = (variable as AudioSourceVariable);
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condition = audioSourceVariable.Evaluate(compareOperator, audioSourceData.Value);
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}
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else if (t == typeof(ColorVariable))
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{
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ColorVariable colorVariable = (variable as ColorVariable);
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condition = colorVariable.Evaluate(compareOperator, colorData.Value);
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}
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else if (t == typeof(GameObjectVariable))
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{
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GameObjectVariable gameObjectVariable = (variable as GameObjectVariable);
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condition = gameObjectVariable.Evaluate(compareOperator, gameObjectData.Value);
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}
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else if (t == typeof(MaterialVariable))
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{
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MaterialVariable materialVariable = (variable as MaterialVariable);
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condition = materialVariable.Evaluate(compareOperator, materialData.Value);
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}
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else if (t == typeof(ObjectVariable))
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{
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ObjectVariable objectVariable = (variable as ObjectVariable);
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condition = objectVariable.Evaluate(compareOperator, objectData.Value);
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}
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else if (t == typeof(Rigidbody2DVariable))
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{
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Rigidbody2DVariable rigidbody2DVariable = (variable as Rigidbody2DVariable);
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condition = rigidbody2DVariable.Evaluate(compareOperator, rigidbody2DData.Value);
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}
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else if (t == typeof(SpriteVariable))
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{
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SpriteVariable spriteVariable = (variable as SpriteVariable);
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condition = spriteVariable.Evaluate(compareOperator, spriteData.Value);
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}
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else if (t == typeof(TextureVariable))
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{
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TextureVariable textureVariable = (variable as TextureVariable);
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condition = textureVariable.Evaluate(compareOperator, textureData.Value);
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}
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else if (t == typeof(TransformVariable))
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{
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TransformVariable transformVariable = (variable as TransformVariable);
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condition = transformVariable.Evaluate(compareOperator, transformData.Value);
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}
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else if (t == typeof(Vector2Variable))
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{
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Vector2Variable vector2Variable = (variable as Vector2Variable);
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condition = vector2Variable.Evaluate(compareOperator, vector2Data.Value);
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}
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else if (t == typeof(Vector3Variable))
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{
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Vector3Variable vector3Variable = (variable as Vector3Variable);
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condition = vector3Variable.Evaluate(compareOperator, vector3Data.Value);
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}
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return condition;
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}
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protected override bool HasNeededProperties()
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{
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return (variable != null);
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}
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#region Public members
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public static readonly Dictionary<System.Type, CompareOperator[]> operatorsByVariableType = new Dictionary<System.Type, CompareOperator[]>() {
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{ typeof(BooleanVariable), BooleanVariable.compareOperators },
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{ typeof(IntegerVariable), IntegerVariable.compareOperators },
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{ typeof(FloatVariable), FloatVariable.compareOperators },
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{ typeof(StringVariable), StringVariable.compareOperators },
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{ typeof(AnimatorVariable), AnimatorVariable.compareOperators },
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{ typeof(AudioSourceVariable), AudioSourceVariable.compareOperators },
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{ typeof(ColorVariable), ColorVariable.compareOperators },
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{ typeof(GameObjectVariable), GameObjectVariable.compareOperators },
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{ typeof(MaterialVariable), MaterialVariable.compareOperators },
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{ typeof(ObjectVariable), ObjectVariable.compareOperators },
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{ typeof(Rigidbody2DVariable), Rigidbody2DVariable.compareOperators },
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{ typeof(SpriteVariable), SpriteVariable.compareOperators },
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{ typeof(TextureVariable), TextureVariable.compareOperators },
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{ typeof(TransformVariable), TransformVariable.compareOperators },
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{ typeof(Vector2Variable), Vector2Variable.compareOperators },
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{ typeof(Vector3Variable), Vector3Variable.compareOperators }
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};
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/// <summary>
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/// The type of comparison operation to be performed.
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/// </summary>
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public virtual CompareOperator _CompareOperator { get { return compareOperator; } }
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public override string GetSummary()
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{
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if (variable == null)
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{
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return "Error: No variable selected";
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}
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var t = variable.GetType();
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string summary = variable.Key + " ";
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summary += Condition.GetOperatorDescription(compareOperator) + " ";
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if (t == typeof(BooleanVariable))
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{
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summary += booleanData.GetDescription();
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}
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else if (t == typeof(IntegerVariable))
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{
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summary += integerData.GetDescription();
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}
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else if (t == typeof(FloatVariable))
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{
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summary += floatData.GetDescription();
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}
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else if (t == typeof(StringVariable))
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{
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summary += stringData.GetDescription();
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}
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else if (t == typeof(AnimatorVariable))
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{
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summary += animatorData.GetDescription();
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}
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else if (t == typeof(AudioSourceVariable))
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{
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summary += audioSourceData.GetDescription();
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}
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else if (t == typeof(ColorVariable))
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{
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summary += colorData.GetDescription();
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}
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else if (t == typeof(GameObjectVariable))
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{
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summary += gameObjectData.GetDescription();
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}
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else if (t == typeof(MaterialVariable))
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{
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summary += materialData.GetDescription();
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}
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else if (t == typeof(ObjectVariable))
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{
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summary += objectData.GetDescription();
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}
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else if (t == typeof(Rigidbody2DVariable))
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{
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summary += rigidbody2DData.GetDescription();
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}
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else if (t == typeof(SpriteVariable))
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{
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summary += spriteData.GetDescription();
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}
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else if (t == typeof(TextureVariable))
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{
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summary += textureData.GetDescription();
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}
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else if (t == typeof(TransformVariable))
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{
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summary += transformData.GetDescription();
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}
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else if (t == typeof(Vector2Variable))
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{
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summary += vector2Data.GetDescription();
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}
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else if (t == typeof(Vector3Variable))
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{
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summary += vector3Data.GetDescription();
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}
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return summary;
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}
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public override bool HasReference(Variable variable)
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{
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bool retval = (variable == this.variable) || base.HasReference(variable);
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var t = variable.GetType();
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//this is a nightmare
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if (t == typeof(BooleanVariable))
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{
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retval |= booleanData.booleanRef == variable;
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}
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else if (t == typeof(IntegerVariable))
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{
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retval |= integerData.integerRef == variable;
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}
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else if (t == typeof(FloatVariable))
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{
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retval |= floatData.floatRef == variable;
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}
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else if (t == typeof(StringVariable))
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{
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retval |= stringData.stringRef == variable;
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}
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else if (t == typeof(AnimatorVariable))
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{
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retval |= animatorData.animatorRef == variable;
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}
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else if (t == typeof(AudioSourceVariable))
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{
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retval |= audioSourceData.audioSourceRef == variable;
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}
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else if (t == typeof(ColorVariable))
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{
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retval |= colorData.colorRef == variable;
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}
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else if (t == typeof(GameObjectVariable))
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{
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retval |= gameObjectData.gameObjectRef == variable;
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}
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else if (t == typeof(MaterialVariable))
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{
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retval |= materialData.materialRef == variable;
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}
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else if (t == typeof(ObjectVariable))
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{
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retval |= objectData.objectRef == variable;
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}
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else if (t == typeof(Rigidbody2DVariable))
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{
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retval |= rigidbody2DData.rigidbody2DRef == variable;
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}
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else if (t == typeof(SpriteVariable))
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{
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retval |= spriteData.spriteRef == variable;
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}
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else if (t == typeof(TextureVariable))
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{
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retval |= textureData.textureRef == variable;
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}
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else if (t == typeof(TransformVariable))
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{
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retval |= transformData.transformRef == variable;
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}
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else if (t == typeof(Vector2Variable))
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{
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retval |= vector2Data.vector2Ref == variable;
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}
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else if (t == typeof(Vector3Variable))
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{
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retval |= vector3Data.vector3Ref == variable;
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}
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return retval;
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}
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public override Color GetButtonColor()
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{
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return new Color32(253, 253, 150, 255);
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}
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#endregion
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}
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}
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