Ionite
1 year ago
1 changed files with 143 additions and 0 deletions
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//------------------------------------------------------------------------------ |
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// <auto-generated> |
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// This code was generated by a tool. |
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// |
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// Changes to this file may cause incorrect behavior and will be lost if |
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// the code is regenerated. |
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// </auto-generated> |
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//------------------------------------------------------------------------------ |
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namespace StabilityMatrix.Avalonia.Languages { |
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using System; |
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/// <summary> |
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/// A strongly-typed resource class, for looking up localized strings, etc. |
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/// </summary> |
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// This class was auto-generated by the StronglyTypedResourceBuilder |
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// class via a tool like ResGen or Visual Studio. |
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// To add or remove a member, edit your .ResX file then rerun ResGen |
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// with the /str option, or rebuild your VS project. |
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
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public class Resources { |
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private static global::System.Resources.ResourceManager resourceMan; |
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private static global::System.Globalization.CultureInfo resourceCulture; |
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
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internal Resources() { |
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} |
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/// <summary> |
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/// Returns the cached ResourceManager instance used by this class. |
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/// </summary> |
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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public static global::System.Resources.ResourceManager ResourceManager { |
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get { |
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if (object.ReferenceEquals(resourceMan, null)) { |
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StabilityMatrix.Avalonia.Languages.Resources", typeof(Resources).Assembly); |
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resourceMan = temp; |
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} |
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return resourceMan; |
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} |
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} |
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/// <summary> |
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/// Overrides the current thread's CurrentUICulture property for all |
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/// resource lookups using this strongly typed resource class. |
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/// </summary> |
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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public static global::System.Globalization.CultureInfo Culture { |
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get { |
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return resourceCulture; |
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} |
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set { |
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resourceCulture = value; |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Cancel. |
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/// </summary> |
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public static string Action_Cancel { |
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get { |
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return ResourceManager.GetString("Action_Cancel", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Launch. |
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/// </summary> |
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public static string Action_Launch { |
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get { |
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return ResourceManager.GetString("Action_Launch", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Quit. |
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/// </summary> |
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public static string Action_Quit { |
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get { |
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return ResourceManager.GetString("Action_Quit", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Relaunch. |
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/// </summary> |
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public static string Action_Relaunch { |
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get { |
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return ResourceManager.GetString("Action_Relaunch", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Relaunch Later. |
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/// </summary> |
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public static string Action_RelaunchLater { |
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get { |
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return ResourceManager.GetString("Action_RelaunchLater", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Save. |
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/// </summary> |
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public static string Action_Save { |
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get { |
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return ResourceManager.GetString("Action_Save", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Language. |
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/// </summary> |
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public static string Label_Language { |
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get { |
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return ResourceManager.GetString("Label_Language", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Relaunch Required. |
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/// </summary> |
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public static string Label_RelaunchRequired { |
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get { |
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return ResourceManager.GetString("Label_RelaunchRequired", resourceCulture); |
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} |
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} |
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/// <summary> |
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/// Looks up a localized string similar to Relaunch is required for new language option to take effect. |
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/// </summary> |
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public static string Text_RelaunchRequiredToApplyLanguage { |
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get { |
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return ResourceManager.GetString("Text_RelaunchRequiredToApplyLanguage", resourceCulture); |
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} |
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} |
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} |
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} |
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