* Implement Differential Diffusion
* Cleanup.
* Fix.
* Masks should be applied at full strength.
* Fix colors.
* Register the node.
* Cleaner code.
* Fix issue with getting unipc sampler.
* Adjust thresholds.
* Switch to linear thresholds.
* Only calculate nearest_idx on valid thresholds.
* First SAG test
* need to put extra options on the model instead of patcher
* no errors and results seem not-broken
* Use @ashen-uncensored formula, which works better!!!
* Fix a crash when using weird resolutions. Remove an unnecessary UNet call
* Improve comments, optimize memory in blur routine
* SAG works with sampler_cfg_function
This doesn't affect how percentages behave in the frontend but breaks
things if you relied on them in the backend.
percent_to_sigma goes from 0 to 1.0 instead of 1.0 to 0 for less confusion.
Make percent 0 return an extremely large sigma and percent 1.0 return a
zero one to fix imprecision.
This should make things that use sampler_cfg_function behave like before.
Added an input argument for those that want the denoised output.
This means you can calculate the x0 prediction of the model by doing:
(input - cond) for example.
DDIM is the same as euler with a small difference in the inpaint code.
DDIM uses randn_like but I set a fixed seed instead.
I'm keeping it in because I'm sure if I remove it people are going to
complain.
apply_model in model_base now returns the denoised output.
This means that sampling_function now computes things on the denoised
output instead of the model output. This should make things more consistent
across current and future models.