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14 lines
408 B
14 lines
408 B
using UnityEngine; |
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using UnityEngine.Rendering; |
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namespace UnityEditor.ShaderGraph |
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{ |
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static class CreateShaderGraph |
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{ |
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[MenuItem("Assets/Create/Shader Graph/Blank Shader Graph", priority = CoreUtils.Sections.section1 + CoreUtils.Priorities.assetsCreateShaderMenuPriority)] |
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public static void CreateBlankShaderGraph() |
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{ |
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GraphUtil.CreateNewGraph(); |
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} |
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} |
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}
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